Add float32-blendable feature This CL adds the float32-blendable feature which allows textures with formats "r32float", "rg32float", and "rgba32float" to be blendable. Spec PR: https://github.com/gpuweb/gpuweb/pull/4896 Bug: 364987733 Change-Id: Iae3efd9d504c8c4800a8e622c1b82c4b3a25f755 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/210754 Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.