blob: 0acd061ef5a93cc099f1fea724888802a549e577 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct Constants {
int level;
};
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct Result {
/* 0x0000 */ tint_array<float, 1> values;
};
struct tint_module_vars_struct {
const constant Constants* constants;
texture2d_array<float, access::sample> myTexture;
device Result* result;
};
#define TINT_ISOLATE_UB(VOLATILE_NAME) \
{volatile bool VOLATILE_NAME = false; if (VOLATILE_NAME) break;}
void tint_symbol_inner(uint3 GlobalInvocationID, tint_module_vars_struct tint_module_vars) {
uint flatIndex = (((4u * GlobalInvocationID[2u]) + (2u * GlobalInvocationID[1u])) + GlobalInvocationID[0u]);
flatIndex = (flatIndex * 1u);
float4 texel = tint_module_vars.myTexture.read(uint2(int2(GlobalInvocationID.xy)), 0, 0);
{
uint i = 0u;
while(true) {
TINT_ISOLATE_UB(tint_volatile_false)
if ((i < 1u)) {
} else {
break;
}
(*tint_module_vars.result).values[(flatIndex + i)] = texel[0u];
{
i = (i + 1u);
}
continue;
}
}
}
kernel void tint_symbol(uint3 GlobalInvocationID [[thread_position_in_grid]], texture2d_array<float, access::sample> myTexture [[texture(0)]], device Result* result [[buffer(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.myTexture=myTexture, .result=result};
tint_symbol_inner(GlobalInvocationID, tint_module_vars);
}