commit | 1b0266e46488b89b0a98ccb9c538d80cf7436c91 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri May 24 07:56:05 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Fri May 24 07:56:05 2024 +0000 |
tree | cbe0e03e3e8b3e4f94edb061029be98b70619b8b | |
parent | efa2c60efb27f761a0c6e265c39d84d8371ecf28 [diff] |
[tint][ir] Add Decode() overload that takes a protobuf structure Change-Id: I187790f9cb2e8914274143e79e60b328c2bbd35b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189706 Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.