| // Copyright 2018 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "tests/unittests/validation/ValidationTest.h" |
| |
| #include "utils/WGPUHelpers.h" |
| |
| namespace { |
| |
| class QueueSubmitValidationTest : public ValidationTest {}; |
| |
| // Test submitting with a mapped buffer is disallowed |
| TEST_F(QueueSubmitValidationTest, SubmitWithMappedBuffer) { |
| // Create a map-write buffer. |
| const uint64_t kBufferSize = 4; |
| wgpu::BufferDescriptor descriptor; |
| descriptor.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc; |
| descriptor.size = kBufferSize; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| // Create a fake copy destination buffer |
| descriptor.usage = wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer targetBuffer = device.CreateBuffer(&descriptor); |
| |
| // Create a command buffer that reads from the mappable buffer. |
| wgpu::CommandBuffer commands; |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize); |
| commands = encoder.Finish(); |
| } |
| |
| wgpu::Queue queue = device.GetQueue(); |
| |
| // Submitting when the buffer has never been mapped should succeed |
| queue.Submit(1, &commands); |
| |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize); |
| commands = encoder.Finish(); |
| } |
| |
| // Map the buffer, submitting when the buffer is mapped should fail |
| buffer.MapAsync(wgpu::MapMode::Write, 0, kBufferSize, nullptr, nullptr); |
| |
| // Try submitting before the callback is fired. |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| |
| WaitForAllOperations(device); |
| |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize); |
| commands = encoder.Finish(); |
| } |
| |
| // Try submitting after the callback is fired. |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize); |
| commands = encoder.Finish(); |
| } |
| |
| // Unmap the buffer, queue submit should succeed |
| buffer.Unmap(); |
| queue.Submit(1, &commands); |
| } |
| |
| class QueueWriteBufferValidationTest : public ValidationTest { |
| private: |
| void SetUp() override { |
| ValidationTest::SetUp(); |
| queue = device.GetQueue(); |
| } |
| |
| protected: |
| wgpu::Buffer CreateBuffer(uint64_t size) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = size; |
| descriptor.usage = wgpu::BufferUsage::CopyDst; |
| return device.CreateBuffer(&descriptor); |
| } |
| |
| wgpu::Queue queue; |
| }; |
| |
| // Test the success case for WriteBuffer |
| TEST_F(QueueWriteBufferValidationTest, Success) { |
| wgpu::Buffer buf = CreateBuffer(4); |
| |
| uint32_t foo = 0x01020304; |
| queue.WriteBuffer(buf, 0, &foo, sizeof(foo)); |
| } |
| |
| // Test error case for WriteBuffer out of bounds |
| TEST_F(QueueWriteBufferValidationTest, OutOfBounds) { |
| wgpu::Buffer buf = CreateBuffer(4); |
| |
| uint32_t foo[2] = {0, 0}; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, foo, 8)); |
| } |
| |
| // Test error case for WriteBuffer out of bounds with an overflow |
| TEST_F(QueueWriteBufferValidationTest, OutOfBoundsOverflow) { |
| wgpu::Buffer buf = CreateBuffer(1024); |
| |
| uint32_t foo[2] = {0, 0}; |
| |
| // An offset that when added to "4" would overflow to be zero and pass validation without |
| // overflow checks. |
| uint64_t offset = uint64_t(int64_t(0) - int64_t(4)); |
| |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, offset, foo, 4)); |
| } |
| |
| // Test error case for WriteBuffer with the wrong usage |
| TEST_F(QueueWriteBufferValidationTest, WrongUsage) { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::Vertex; |
| wgpu::Buffer buf = device.CreateBuffer(&descriptor); |
| |
| uint32_t foo = 0; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &foo, sizeof(foo))); |
| } |
| |
| // Test WriteBuffer with unaligned size |
| TEST_F(QueueWriteBufferValidationTest, UnalignedSize) { |
| wgpu::Buffer buf = CreateBuffer(4); |
| |
| uint16_t value = 123; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value))); |
| } |
| |
| // Test WriteBuffer with unaligned offset |
| TEST_F(QueueWriteBufferValidationTest, UnalignedOffset) { |
| wgpu::Buffer buf = CreateBuffer(8); |
| |
| uint32_t value = 0x01020304; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 2, &value, sizeof(value))); |
| } |
| |
| // Test WriteBuffer with destroyed buffer |
| TEST_F(QueueWriteBufferValidationTest, DestroyedBuffer) { |
| wgpu::Buffer buf = CreateBuffer(4); |
| buf.Destroy(); |
| |
| uint32_t value = 0; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value))); |
| } |
| |
| // Test WriteBuffer with mapped buffer |
| TEST_F(QueueWriteBufferValidationTest, MappedBuffer) { |
| // mappedAtCreation |
| { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::CopyDst; |
| descriptor.mappedAtCreation = true; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| uint32_t value = 0; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buffer, 0, &value, sizeof(value))); |
| } |
| |
| // MapAsync |
| { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::MapRead; |
| wgpu::Buffer buf = device.CreateBuffer(&descriptor); |
| |
| buf.MapAsync(wgpu::MapMode::Read, 0, 4, nullptr, nullptr); |
| uint32_t value = 0; |
| ASSERT_DEVICE_ERROR(queue.WriteBuffer(buf, 0, &value, sizeof(value))); |
| } |
| } |
| |
| // Test it is invalid to submit a command buffer twice |
| TEST_F(QueueSubmitValidationTest, CommandBufferSubmittedTwice) { |
| wgpu::CommandBuffer commandBuffer = device.CreateCommandEncoder().Finish(); |
| wgpu::Queue queue = device.GetQueue(); |
| |
| // Should succeed |
| queue.Submit(1, &commandBuffer); |
| |
| // Should fail because command buffer was already submitted |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commandBuffer)); |
| } |
| |
| // Test resubmitting failed command buffers |
| TEST_F(QueueSubmitValidationTest, CommandBufferSubmittedFailed) { |
| // Create a map-write buffer |
| const uint64_t kBufferSize = 4; |
| wgpu::BufferDescriptor descriptor; |
| descriptor.usage = wgpu::BufferUsage::MapWrite | wgpu::BufferUsage::CopySrc; |
| descriptor.size = kBufferSize; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| // Create a destination buffer for the b2b copy |
| descriptor.usage = wgpu::BufferUsage::CopyDst; |
| descriptor.size = kBufferSize; |
| wgpu::Buffer targetBuffer = device.CreateBuffer(&descriptor); |
| |
| // Create a command buffer that reads from the mappable buffer |
| wgpu::CommandBuffer commands; |
| { |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); |
| encoder.CopyBufferToBuffer(buffer, 0, targetBuffer, 0, kBufferSize); |
| commands = encoder.Finish(); |
| } |
| |
| wgpu::Queue queue = device.GetQueue(); |
| |
| // Map the source buffer to force a failure |
| buffer.MapAsync(wgpu::MapMode::Write, 0, kBufferSize, nullptr, nullptr); |
| |
| // Submitting a command buffer with a mapped buffer should fail |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| |
| // Unmap buffer to fix the failure |
| buffer.Unmap(); |
| |
| // Resubmitting any command buffer, even if the problem was fixed, should fail |
| ASSERT_DEVICE_ERROR(queue.Submit(1, &commands)); |
| } |
| |
| } // anonymous namespace |