| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWNNATIVE_BINDGROUPLAYOUT_H_ |
| #define DAWNNATIVE_BINDGROUPLAYOUT_H_ |
| |
| #include "common/Constants.h" |
| #include "common/Math.h" |
| #include "common/SlabAllocator.h" |
| #include "dawn_native/BindingInfo.h" |
| #include "dawn_native/CachedObject.h" |
| #include "dawn_native/Error.h" |
| #include "dawn_native/Forward.h" |
| |
| #include "dawn_native/dawn_platform.h" |
| |
| #include <array> |
| #include <bitset> |
| #include <map> |
| |
| namespace dawn_native { |
| |
| MaybeError ValidateBindGroupLayoutDescriptor(DeviceBase*, |
| const BindGroupLayoutDescriptor* descriptor); |
| |
| MaybeError ValidateBindingTypeWithShaderStageVisibility( |
| wgpu::BindingType bindingType, |
| wgpu::ShaderStage shaderStageVisibility); |
| |
| MaybeError ValidateStorageTextureFormat(DeviceBase* device, |
| wgpu::BindingType bindingType, |
| wgpu::TextureFormat storageTextureFormat); |
| |
| MaybeError ValidateStorageTextureViewDimension(wgpu::BindingType bindingType, |
| wgpu::TextureViewDimension dimension); |
| |
| // Bindings are specified as a |BindingNumber| in the BindGroupLayoutDescriptor. |
| // These numbers may be arbitrary and sparse. Internally, Dawn packs these numbers |
| // into a packed range of |BindingIndex| integers. |
| class BindGroupLayoutBase : public CachedObject { |
| public: |
| BindGroupLayoutBase(DeviceBase* device, const BindGroupLayoutDescriptor* descriptor); |
| ~BindGroupLayoutBase() override; |
| |
| static BindGroupLayoutBase* MakeError(DeviceBase* device); |
| |
| // A map from the BindingNumber to its packed BindingIndex. |
| using BindingMap = std::map<BindingNumber, BindingIndex>; |
| |
| const BindingInfo& GetBindingInfo(BindingIndex bindingIndex) const { |
| ASSERT(!IsError()); |
| ASSERT(bindingIndex < kMaxBindingsPerGroup); |
| return mBindingInfo[bindingIndex]; |
| } |
| const BindingMap& GetBindingMap() const; |
| BindingIndex GetBindingIndex(BindingNumber bindingNumber) const; |
| |
| // Functors necessary for the unordered_set<BGLBase*>-based cache. |
| struct HashFunc { |
| size_t operator()(const BindGroupLayoutBase* bgl) const; |
| }; |
| struct EqualityFunc { |
| bool operator()(const BindGroupLayoutBase* a, const BindGroupLayoutBase* b) const; |
| }; |
| |
| BindingIndex GetBindingCount() const; |
| // Returns |BindingIndex| because dynamic buffers are packed at the front. |
| BindingIndex GetDynamicBufferCount() const; |
| uint32_t GetDynamicUniformBufferCount() const; |
| uint32_t GetDynamicStorageBufferCount() const; |
| |
| struct BufferBindingData { |
| uint64_t offset; |
| uint64_t size; |
| }; |
| |
| struct BindingDataPointers { |
| BufferBindingData* const bufferData = nullptr; |
| Ref<ObjectBase>* const bindings = nullptr; |
| }; |
| |
| // Compute the amount of space / alignment required to store bindings for a bind group of |
| // this layout. |
| size_t GetBindingDataSize() const; |
| static constexpr size_t GetBindingDataAlignment() { |
| static_assert(alignof(Ref<ObjectBase>) <= alignof(BufferBindingData), ""); |
| return alignof(BufferBindingData); |
| } |
| |
| BindingDataPointers ComputeBindingDataPointers(void* dataStart) const; |
| |
| protected: |
| template <typename BindGroup> |
| SlabAllocator<BindGroup> MakeFrontendBindGroupAllocator(size_t size) { |
| return SlabAllocator<BindGroup>( |
| size, // bytes |
| Align(sizeof(BindGroup), GetBindingDataAlignment()) + GetBindingDataSize(), // size |
| std::max(alignof(BindGroup), GetBindingDataAlignment()) // alignment |
| ); |
| } |
| |
| private: |
| BindGroupLayoutBase(DeviceBase* device, ObjectBase::ErrorTag tag); |
| |
| BindingIndex mBindingCount; |
| BindingIndex mBufferCount = 0; // |BindingIndex| because buffers are packed at the front. |
| uint32_t mDynamicUniformBufferCount = 0; |
| uint32_t mDynamicStorageBufferCount = 0; |
| |
| std::array<BindingInfo, kMaxBindingsPerGroup> mBindingInfo; |
| |
| // Map from BindGroupLayoutEntry.binding to packed indices. |
| BindingMap mBindingMap; |
| }; |
| |
| } // namespace dawn_native |
| |
| #endif // DAWNNATIVE_BINDGROUPLAYOUT_H_ |