| // Copyright 2020 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_WRITER_HLSL_GENERATOR_H_ |
| #define SRC_TINT_WRITER_HLSL_GENERATOR_H_ |
| |
| #include <bitset> |
| #include <memory> |
| #include <optional> |
| #include <string> |
| #include <unordered_set> |
| #include <utility> |
| #include <vector> |
| |
| #include "src/tint/ast/pipeline_stage.h" |
| #include "src/tint/reflection.h" |
| #include "src/tint/sem/binding_point.h" |
| #include "src/tint/utils/bitset.h" |
| #include "src/tint/writer/array_length_from_uniform_options.h" |
| #include "src/tint/writer/text.h" |
| |
| // Forward declarations |
| namespace tint { |
| class Program; |
| } // namespace tint |
| |
| namespace tint::writer::hlsl { |
| |
| /// Configuration options used for generating HLSL. |
| struct Options { |
| /// Constructor |
| Options(); |
| /// Destructor |
| ~Options(); |
| /// Copy constructor |
| Options(const Options&); |
| /// Copy assignment |
| /// @returns this Options |
| Options& operator=(const Options&); |
| |
| /// The binding point to use for information passed via root constants. |
| std::optional<sem::BindingPoint> root_constant_binding_point; |
| /// Set to `true` to disable workgroup memory zero initialization |
| bool disable_workgroup_init = false; |
| /// Set to 'true' to generates binding mappings for external textures |
| bool generate_external_texture_bindings = false; |
| /// Options used to specify a mapping of binding points to indices into a UBO |
| /// from which to load buffer sizes. |
| ArrayLengthFromUniformOptions array_length_from_uniform = {}; |
| /// Interstage locations actually used as inputs in the next stage of the pipeline. |
| /// This is potentially used for truncating unused interstage outputs at current shader stage. |
| std::bitset<16> interstage_locations; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(root_constant_binding_point, |
| disable_workgroup_init, |
| generate_external_texture_bindings, |
| array_length_from_uniform); |
| }; |
| |
| /// The result produced when generating HLSL. |
| struct Result { |
| /// Constructor |
| Result(); |
| |
| /// Destructor |
| ~Result(); |
| |
| /// Copy constructor |
| Result(const Result&); |
| |
| /// True if generation was successful. |
| bool success = false; |
| |
| /// The errors generated during code generation, if any. |
| std::string error; |
| |
| /// The generated HLSL. |
| std::string hlsl = ""; |
| |
| /// The list of entry points in the generated HLSL. |
| std::vector<std::pair<std::string, ast::PipelineStage>> entry_points; |
| |
| /// Indices into the array_length_from_uniform binding that are statically |
| /// used. |
| std::unordered_set<uint32_t> used_array_length_from_uniform_indices; |
| }; |
| |
| /// Generate HLSL for a program, according to a set of configuration options. |
| /// The result will contain the HLSL, as well as success status and diagnostic |
| /// information. |
| /// @param program the program to translate to HLSL |
| /// @param options the configuration options to use when generating HLSL |
| /// @returns the resulting HLSL and supplementary information |
| Result Generate(const Program* program, const Options& options); |
| |
| } // namespace tint::writer::hlsl |
| |
| #endif // SRC_TINT_WRITER_HLSL_GENERATOR_H_ |