commit | 1bccaf46124b864792e09f0a44600e365a32b746 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Wed Oct 09 14:49:20 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Oct 09 14:49:20 2024 +0000 |
tree | 76c9595bb177ab624baaa45771e9561585e2c23f | |
parent | b6ddd4eb694e4229b8fcb65ac1b131238638f83e [diff] |
Compat CTS: more Android skips. These can probably be turned into Failure once --use-angle=gles has landed, but I'm being ruthless for now to get things landed. Change-Id: Ifa92ccca73ab90e62d489fc556cfca0989440c95 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/210214 Commit-Queue: Stephen White <senorblanco@chromium.org> Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.