commit | 367c032d62299f0653f6f910a48f69e9475c4337 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Oct 08 15:53:49 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 08 15:53:49 2024 +0000 |
tree | 74c8ab9e9b4a9745429e4e9f7173f3fa93a70c5c | |
parent | cdfb6e78a88fb970a83c52edd1db060b65a56e44 [diff] |
[glsl][ir] Polyfill `textureSampleCompareLevel` This Cl replaces the WGSL `textureSampleCompareLevel` call with the needed GLSL polyfill. Bug: 42251044 Change-Id: Idf3b920aaaa427742d9b6f51daccb2c30060182a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209537 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.