commit | 1bf932e7b49d077e438e48b88d58a0576898c5f9 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Tue Oct 19 19:42:22 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 19 19:42:22 2021 +0000 |
tree | 5ae584099c22a8a9d276d03c73354550d60199c5 | |
parent | e9cbd4896acc6f8266f336cf43feab80b434e3a1 [diff] |
D3D12: dump disassembled DXBC when dump_shaders is enabled Useful for debugging FXC bugs. Bug: dawn:1162 Change-Id: If4fc7d0f16370d15235a6c872309fe1536dd9edc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/66900 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.