commit | 1cf515c77ebac3a1dc512c1a7f6ad05c86a8131c | [log] [tgz] |
---|---|---|
author | Gregg Tavares <gman@chromium.org> | Fri Jun 21 15:04:35 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 21 15:04:35 2024 +0000 |
tree | f6c771d059f05810d4da3fb8842365a4403731d9 | |
parent | 4660e725cb9277f6c62c3bde491769a98140398f [diff] |
Compat: make textureLoad with texture_depth_xxx emit error Bug: 42241437 Change-Id: I9bb1c4bd958f20a41efd0b79f3aeee9b0e77a058 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/194442 Commit-Queue: Gregg Tavares <gman@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.