commit | 1cf5c1b7b363d083188ef4a52ca01d210a9aee27 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed Jul 03 21:02:20 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 03 21:02:20 2024 +0000 |
tree | fdaf2857f39fc64a229d134f8f933eb4e3a22cd8 | |
parent | 11784009dbbfcbca5f321e2c7ce28b15eabcb151 [diff] |
[msl] Skip push constants in the AST fuzzer These are not supported by MSL. Fixed: 350946973 Change-Id: I21f7bc981b5dd3cec6a79f9eaddaea9ad8cf77ce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196836 Commit-Queue: James Price <jrprice@google.com> Auto-Submit: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.