commit | 1d0ac04a729edefdc75a15ae89b362f65b3fe4e3 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Jun 09 16:53:12 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jun 09 16:53:12 2023 +0000 |
tree | ee5558309e2564dc5ea0503177a747886d5f585a | |
parent | bc3111cc84d29603e0d390b80dfc928c4f9ee4f1 [diff] |
[tint][ir] Rename Builtin and rename Builder Call methods Rename Builtin to BuiltinCall to match UserCall. Rename both Builder::UserCall() and Builder::Builtin() to Builder::Call(). Change-Id: Ia7fb9720482203d85e3f8642c63f8d4b7139df55 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/136604 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.