commit | 1d5be2442e383f7b84845910b9670b5d9413c86a | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Mon Oct 23 18:30:45 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 23 18:30:45 2023 +0000 |
tree | 47ee6868471a14be3d01da4480ce39074d0d6cd0 | |
parent | 3fdd0eb605f3e74bcfb288fbb86ac6afb72ccbef [diff] |
Remove some e2e skips on the OpenGLES backend. These should now be fixed. Bug=dawn:1492 Change-Id: I1a3667049d5928200708e5f690602fe1286a8d08 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157681 Commit-Queue: Stephen White <senorblanco@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.