commit | c01b26490a54f5d3603428111f2ee263185e49a6 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Sep 18 10:31:40 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Sep 18 10:31:40 2020 +0000 |
tree | b0ce0627cb6923b7a0fc45049dbacd2886df980b | |
parent | d6498a41ab4e01926b05dd567e5209dd5c6a61ca [diff] |
Remove wgpu::BindingType::StorageTexture It isn't in the upstream WebGPU spec and completely unimplemented in Dawn. Bug: dawn:527 Change-Id: I2023c7b1de2a9fa50d26ab1678b7ef7e32c64af6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28500 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.