[[stage(fragment)]] | |
fn main( | |
[[builtin(position)]] position : vec4<f32>, | |
[[builtin(front_facing)]] front_facing : bool, | |
[[builtin(sample_index)]] sample_index : u32, | |
[[builtin(sample_mask)]] sample_mask : u32, | |
) { | |
if (front_facing) { | |
let foo : vec4<f32> = position; | |
let bar : u32 = sample_index + sample_mask; | |
} | |
} |