void main() { | |
float signed_literal[4] = (float[4])0; | |
float unsigned_literal[4] = (float[4])0; | |
float signed_constant[4] = (float[4])0; | |
float unsigned_constant[4] = (float[4])0; | |
signed_literal = unsigned_constant; | |
signed_constant = unsigned_literal; | |
return; | |
} |