commit | 208fc35471c35da87b6cb0118fb43c52f629ac8a | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Mon Nov 14 21:13:30 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 14 21:13:30 2022 +0000 |
tree | 7a6e3462f1d7a917146583b7d668a5d0ba5193d0 | |
parent | 8cd34f8425e4c7e94e786c2f2a15ff50f8b19760 [diff] |
spirv-reader: refactor getting handle type Rename ParserImpl::GetTypeForHandleMemObjDecl to ParserImpl::GetHandleTypeForSpirvHandle More importantly, it now returns the texture or sampler type rather than the pointer type to the texture or sampler. Most usages only wanted the store type. Change-Id: I875e11d97e6d3ecb10fdb3317b860c05fc5fe406 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109760 Auto-Submit: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.