blob: a7a744e8b24873e2a17495ab369fa38e7ff528b4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
device float4* prevent_dce;
texture3d<float, access::read_write> arg_0;
};
float4 textureLoad_91ede5(tint_module_vars_struct tint_module_vars) {
float4 res = tint_module_vars.arg_0.read(uint3(1u));
return res;
}
fragment void fragment_main(device float4* prevent_dce [[buffer(0)]], texture3d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_91ede5(tint_module_vars);
}
kernel void compute_main(device float4* prevent_dce [[buffer(0)]], texture3d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.prevent_dce=prevent_dce, .arg_0=arg_0};
(*tint_module_vars.prevent_dce) = textureLoad_91ede5(tint_module_vars);
}