| #include <metal_stdlib> |
| using namespace metal; |
| |
| kernel void tint_symbol() { |
| float4 const va = float4(0.0f); |
| float4 const a = (va * 57.295780181884765625f); |
| float4 const vb = float4(1.0f); |
| float4 const b = (vb * 57.295780181884765625f); |
| float4 const vc = float4(1.0f, 2.0f, 3.0f, 4.0f); |
| float4 const c = (vc * 57.295780181884765625f); |
| float3 const vd = float3(0.0f); |
| float3 const d = (vd * 57.295780181884765625f); |
| float3 const ve = float3(1.0f); |
| float3 const e = (ve * 57.295780181884765625f); |
| float3 const vf = float3(1.0f, 2.0f, 3.0f); |
| float3 const f = (vf * 57.295780181884765625f); |
| float2 const vg = float2(0.0f); |
| float2 const g = (vg * 57.295780181884765625f); |
| float2 const vh = float2(1.0f); |
| float2 const h = (vh * 57.295780181884765625f); |
| float2 const vi = float2(1.0f, 2.0f); |
| float2 const i = (vi * 57.295780181884765625f); |
| float const vj = 1.0f; |
| float const j = (vj * 57.295780181884765625f); |
| float const vk = 2.0f; |
| float const k = (vk * 57.295780181884765625f); |
| float const vl = 3.0f; |
| float const l = (vl * 57.295780181884765625f); |
| } |