| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| vec3 prevent_dce; |
| vec3 dpdxCoarse_f64d7b() { |
| vec3 res = dFdxdFdxCoarse(vec3(1.0f)); |
| return res; |
| } |
| void main() { |
| prevent_dce = dpdxCoarse_f64d7b(); |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:8: 'dFdxdFdxCoarse' : no matching overloaded function found |
| ERROR: 0:8: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of float' |
| ERROR: 0:8: '' : compilation terminated |
| ERROR: 3 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |