| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| vec3 prevent_dce; |
| vec3 dpdyFine_1fb7ab() { |
| vec3 res = dFdydFdyFine(vec3(1.0f)); |
| return res; |
| } |
| void main() { |
| prevent_dce = dpdyFine_1fb7ab(); |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:8: 'dFdydFdyFine' : no matching overloaded function found |
| ERROR: 0:8: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of float' |
| ERROR: 0:8: '' : compilation terminated |
| ERROR: 3 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |