blob: f24fd3e139bab23559d5d9e43c565f800a5b7c16 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
struct In {
vec4 uv;
};
void g(float a, float b, float c) {
}
void main(vec4 pos, vec4 fbf, In tint_symbol) {
g(pos[0u], fbf[0u], tint_symbol.uv[0u]);
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'main' : function cannot take any parameter(s)
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1