blob: 6beaacdfe48268111bf80d05b86d341a25297b02 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
void bar() {
}
vec4 main() {
vec2 a = vec2(0.0f);
bar();
return vec4(0.40000000596046447754f, 0.40000000596046447754f, 0.80000001192092895508f, 1.0f);
}
error: Error parsing GLSL shader:
ERROR: 0:8: 'float' : entry point cannot return a value
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1