| SKIP: FAILED |
| |
| #version 310 es |
| precision highp float; |
| precision highp int; |
| |
| |
| void main_1() { |
| vec3 x_1 = vec3(50.0f, 60.0f, 70.0f); |
| vec3 x_2 = dFdxdFdxCoarse(x_1); |
| } |
| void main() { |
| main_1(); |
| } |
| error: Error parsing GLSL shader: |
| ERROR: 0:8: 'dFdxdFdxCoarse' : no matching overloaded function found |
| ERROR: 0:8: '=' : cannot convert from ' const float' to ' temp highp 3-component vector of float' |
| ERROR: 0:8: '' : compilation terminated |
| ERROR: 3 compilation errors. No code generated. |
| |
| |
| |
| |
| tint executable returned error: exit status 1 |