blob: d4c89cd4c0ee9c25f60ff7b55bdf59fb2a80d307 [file] [log] [blame]
SKIP: FAILED
#version 310 es
vec4 main(uint b) {
return vec4(float(b));
}
error: Error parsing GLSL shader:
ERROR: 0:3: 'main' : function cannot take any parameter(s)
ERROR: 0:3: 'float' : entry point cannot return a value
ERROR: 0:3: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1