commit | 1e1f488f3ea12a8be5795ba9cad2bacb275accb6 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Feb 05 17:35:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 05 17:35:59 2024 +0000 |
tree | 5858a1a20622dcbb2fa09e37776b14f994af1f75 | |
parent | 1c5c26632a3aa4496fc14d2c4000789cf0974cb5 [diff] |
[tint][utils] PascalCase tint::diag functions Fixes a longstanding annoyance. Change-Id: I39a9ba09e4efc8ed9570fa496b6dfcd66e8c830b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/173040 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.