| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
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| // |
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| // this software without specific prior written permission. |
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
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| |
| #ifndef SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_ |
| #define SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_ |
| |
| #include <bitset> |
| #include <optional> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "src/tint/api/common/binding_point.h" |
| #include "src/tint/api/options/binding_remapper.h" |
| #include "src/tint/api/options/external_texture.h" |
| #include "src/tint/api/options/pixel_local.h" |
| #include "src/tint/lang/core/access.h" |
| #include "src/tint/utils/math/hash.h" |
| #include "src/tint/utils/reflection/reflection.h" |
| |
| namespace tint::hlsl::writer { |
| |
| namespace binding { |
| |
| /// Generic binding point |
| struct BindingInfo { |
| /// The group |
| uint32_t group = 0; |
| /// The binding |
| uint32_t binding = 0; |
| |
| /// Equality operator |
| /// @param rhs the BindingInfo to compare against |
| /// @returns true if this BindingInfo is equal to `rhs` |
| inline bool operator==(const BindingInfo& rhs) const { |
| return group == rhs.group && binding == rhs.binding; |
| } |
| /// Inequality operator |
| /// @param rhs the BindingInfo to compare against |
| /// @returns true if this BindingInfo is not equal to `rhs` |
| inline bool operator!=(const BindingInfo& rhs) const { return !(*this == rhs); } |
| |
| /// @returns the hash code of the BindingInfo |
| tint::HashCode HashCode() const { return Hash(group, binding); } |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(BindingInfo, group, binding); |
| }; |
| |
| using Uniform = BindingInfo; |
| using Storage = BindingInfo; |
| using Texture = BindingInfo; |
| using StorageTexture = BindingInfo; |
| using Sampler = BindingInfo; |
| |
| /// An external texture |
| struct ExternalTexture { |
| /// Metadata |
| BindingInfo metadata{}; |
| /// Plane0 binding data |
| BindingInfo plane0{}; |
| /// Plane1 binding data; |
| BindingInfo plane1{}; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(ExternalTexture, metadata, plane0, plane1); |
| }; |
| |
| } // namespace binding |
| |
| /// Maps the WGSL binding point to the SPIR-V group,binding for uniforms |
| using UniformBindings = std::unordered_map<BindingPoint, binding::Uniform>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for storage |
| using StorageBindings = std::unordered_map<BindingPoint, binding::Storage>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for textures |
| using TextureBindings = std::unordered_map<BindingPoint, binding::Texture>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for storage textures |
| using StorageTextureBindings = std::unordered_map<BindingPoint, binding::StorageTexture>; |
| /// Maps the WGSL binding point to the SPIR-V group,binding for samplers |
| using SamplerBindings = std::unordered_map<BindingPoint, binding::Sampler>; |
| /// Maps the WGSL binding point to the plane0, plane1, and metadata for external textures |
| using ExternalTextureBindings = std::unordered_map<BindingPoint, binding::ExternalTexture>; |
| |
| /// Binding information |
| struct Bindings { |
| /// Uniform bindings |
| UniformBindings uniform{}; |
| /// Storage bindings |
| StorageBindings storage{}; |
| /// Texture bindings |
| TextureBindings texture{}; |
| /// Storage texture bindings |
| StorageTextureBindings storage_texture{}; |
| /// Sampler bindings |
| SamplerBindings sampler{}; |
| /// External bindings |
| ExternalTextureBindings external_texture{}; |
| /// Mapping of BindingPoint to new Access |
| std::unordered_map<BindingPoint, tint::core::Access> access_controls; |
| /// The binding points that will be ignored by the rebustness transform. |
| std::vector<BindingPoint> ignored_by_robustness_transform; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(Bindings, |
| uniform, |
| storage, |
| texture, |
| storage_texture, |
| sampler, |
| external_texture, |
| access_controls, |
| ignored_by_robustness_transform); |
| }; |
| |
| /// kMaxInterStageLocations == D3D11_PS_INPUT_REGISTER_COUNT - 2 |
| /// D3D11_PS_INPUT_REGISTER_COUNT == D3D12_PS_INPUT_REGISTER_COUNT |
| constexpr uint32_t kMaxInterStageLocations = 30; |
| |
| /// Options used to specify a mapping of binding points to indices into a UBO |
| /// from which to load buffer sizes. |
| struct ArrayLengthFromUniformOptions { |
| /// The HLSL binding point to use to generate a uniform buffer from which to read buffer sizes. |
| binding::Uniform ubo_binding; |
| /// The mapping from the storage buffer binding points in WGSL binding-point space to the index |
| /// into the uniform buffer where the length of the buffer is stored. |
| std::unordered_map<BindingPoint, uint32_t> bindpoint_to_size_index; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(ArrayLengthFromUniformOptions, ubo_binding, bindpoint_to_size_index); |
| }; |
| |
| /// Configuration options used for generating HLSL. |
| struct Options { |
| /// Constructor |
| Options(); |
| /// Destructor |
| ~Options(); |
| /// Copy constructor |
| Options(const Options&); |
| /// Copy assignment |
| /// @returns this Options |
| Options& operator=(const Options&); |
| |
| /// Set to `true` to disable software robustness that prevents out-of-bounds accesses. |
| bool disable_robustness = false; |
| |
| /// Set to `true` to disable workgroup memory zero initialization |
| bool disable_workgroup_init = false; |
| |
| /// Set to `true` to run the TruncateInterstageVariables transform. |
| bool truncate_interstage_variables = false; |
| |
| /// Set to `true` to generate polyfill for `reflect` builtin for vec2<f32> |
| bool polyfill_reflect_vec2_f32 = false; |
| |
| /// Set to `true` to generate polyfill for `dot4I8Packed` and `dot4U8Packed` builtins |
| bool polyfill_dot_4x8_packed = false; |
| |
| /// Set to `true` to disable the polyfills on integer division and modulo. |
| bool disable_polyfill_integer_div_mod = false; |
| |
| /// Set to `true` to generate polyfill for `pack4xI8`, `pack4xU8`, `pack4xI8Clamp`, |
| /// `unpack4xI8` and `unpack4xU8` builtins |
| bool polyfill_pack_unpack_4x8 = false; |
| |
| /// Options used to specify a mapping of binding points to indices into a UBO |
| /// from which to load buffer sizes. |
| ArrayLengthFromUniformOptions array_length_from_uniform = {}; |
| |
| /// Interstage locations actually used as inputs in the next stage of the pipeline. |
| /// This is potentially used for truncating unused interstage outputs at current shader stage. |
| std::bitset<kMaxInterStageLocations> interstage_locations; |
| |
| /// The binding point to use for information passed via root constants. |
| std::optional<BindingPoint> root_constant_binding_point; |
| |
| /// The bindings |
| Bindings bindings; |
| |
| /// Options used to deal with pixel local storage variables |
| PixelLocalOptions pixel_local_options = {}; |
| |
| /// Reflect the fields of this class so that it can be used by tint::ForeachField() |
| TINT_REFLECT(Options, |
| disable_robustness, |
| disable_workgroup_init, |
| truncate_interstage_variables, |
| polyfill_reflect_vec2_f32, |
| polyfill_dot_4x8_packed, |
| disable_polyfill_integer_div_mod, |
| polyfill_pack_unpack_4x8, |
| array_length_from_uniform, |
| interstage_locations, |
| root_constant_binding_point, |
| bindings, |
| pixel_local_options); |
| }; |
| |
| } // namespace tint::hlsl::writer |
| |
| #endif // SRC_TINT_LANG_HLSL_WRITER_COMMON_OPTIONS_H_ |