commit | 1ecba4ba7b2cc46c30825e405c9a4ccc4f6dd0af | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Wed Nov 06 23:31:49 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 06 23:31:49 2024 +0000 |
tree | 98902050c5c41ba294cc295bd490ad3687905bdb | |
parent | 0b8069cb5366272dc0b1b692fd2f2f270eeee82d [diff] |
[ir] More comments - ir::Block: describe how instructions are stored in a doubly linked list. - HLSL DecomposeUniformAccess Document data structures and algorithms a bit better, for readability. Change-Id: Ic08509597fee4aca20bfefb103ff117ee726f6b1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/213915 Reviewed-by: dan sinclair <dsinclair@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: David Neto <dneto@google.com> Auto-Submit: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.