commit | 1efdedfd41fbc4b467389ad8e05aa14b5d8a2f6e | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Fri Oct 18 22:42:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 18 22:42:15 2024 +0000 |
tree | 5e37eebe9b2b6067f4d3e2e0033afb79eb615ce7 | |
parent | 142e4d32b7be7018931187204a2f03537b67a0db [diff] |
Compat CTS: remove unexpected passes (ANGLE fix) These are due to the ANGLE/GLSL float precision fix. Bug: 354152178, dawn:2077, dawn:2371 Change-Id: I1cc4b5b93f8be4126cad0811df07d089da1a1e08 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211534 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.