commit | 1f16229c9be9f220e991f1ce9d94d6b72d79c285 | [log] [tgz] |
---|---|---|
author | Bryan Bernhart <bryan.bernhart@intel.com> | Mon Jul 27 19:50:21 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Jul 27 19:50:21 2020 +0000 |
tree | 66fbe06edb0179ed06c86cfb507d92adc299d748 | |
parent | d5a4775cfc77da29870286a217ea49e4ab3270a3 [diff] |
Disable MultisampledRenderingTests on NV/D3D12. E2E tests fail to pass with backend validation. Disable these tests until there is resolution from the investigation. BUG=dawn:462 Change-Id: I0325bafb31cc706be122a601ecfe154bf8880b5b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25680 Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.