commit | 1f236ba13f56a2cf588662fe0dc8c28e95e7eb06 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Sep 13 19:56:27 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 13 19:56:27 2023 +0000 |
tree | 430decbb000301a31613f7a7156d44985679dc46 | |
parent | 0e1a335bca4d455664b616a5a3bd63c99b5da78f [diff] |
[tint] Header-build fixes Fixes for builds where headers are compiled Change-Id: Ica2a0b3f5f9ccbd2f8e5cc940f5e39c0a0629063 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/151421 Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.