commit | 1f63622eec4ccd514f84b50dbf7378a5df8bb8e8 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jul 02 17:28:35 2024 +0000 |
committer | James Price <jrprice@google.com> | Tue Jul 02 17:28:35 2024 +0000 |
tree | 15711583cfab92ddfa61547551e098cd35095a3b | |
parent | 7eccf466c656f6812cdb19dcf9adcacf8737de4a [diff] |
[msl] Avoid non-standard __VA_ARGS__ behavior Calling a variadic macro with no arguments is non-standard C++, so move the `module` argument to the callsites to ensure that there is always at least one argument. Bug: 350081480 Change-Id: I338cb77d3fef7d331439479e6b938487bf7fcadb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/196435 Reviewed-by: dan sinclair <dsinclair@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.