| // Copyright 2018 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/DawnTest.h" | |
| #include "utils/ComboRenderPipelineDescriptor.h" | |
| #include "utils/WGPUHelpers.h" | |
| constexpr uint32_t kRTSize = 4; | |
| class DrawIndexedTest : public DawnTest { | |
| protected: | |
| void SetUp() override { | |
| DawnTest::SetUp(); | |
| renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize); | |
| wgpu::ShaderModule vsModule = utils::CreateShaderModule(device, R"( | |
| [[stage(vertex)]] | |
| fn main([[location(0)]] pos : vec4<f32>) -> [[builtin(position)]] vec4<f32> { | |
| return pos; | |
| })"); | |
| wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, R"( | |
| [[stage(fragment)]] fn main() -> [[location(0)]] vec4<f32> { | |
| return vec4<f32>(0.0, 1.0, 0.0, 1.0); | |
| })"); | |
| utils::ComboRenderPipelineDescriptor descriptor; | |
| descriptor.vertex.module = vsModule; | |
| descriptor.cFragment.module = fsModule; | |
| descriptor.primitive.topology = wgpu::PrimitiveTopology::TriangleStrip; | |
| descriptor.primitive.stripIndexFormat = wgpu::IndexFormat::Uint32; | |
| descriptor.vertex.bufferCount = 1; | |
| descriptor.cBuffers[0].arrayStride = 4 * sizeof(float); | |
| descriptor.cBuffers[0].attributeCount = 1; | |
| descriptor.cAttributes[0].format = wgpu::VertexFormat::Float32x4; | |
| descriptor.cTargets[0].format = renderPass.colorFormat; | |
| pipeline = device.CreateRenderPipeline(&descriptor); | |
| vertexBuffer = utils::CreateBufferFromData<float>( | |
| device, wgpu::BufferUsage::Vertex, | |
| {// First quad: the first 3 vertices represent the bottom left triangle | |
| -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, -1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 1.0f, | |
| 0.0f, 1.0f, | |
| // Second quad: the first 3 vertices represent the top right triangle | |
| -1.0f, 1.0f, 0.0f, 1.0f, 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, -1.0f, -1.0f, | |
| 0.0f, 1.0f}); | |
| indexBuffer = utils::CreateBufferFromData<uint32_t>( | |
| device, wgpu::BufferUsage::Index, | |
| {0, 1, 2, 0, 3, 1, | |
| // The indices below are added to test negatve baseVertex | |
| 0 + 4, 1 + 4, 2 + 4, 0 + 4, 3 + 4, 1 + 4}); | |
| zeroSizedIndexBuffer = | |
| utils::CreateBufferFromData<uint32_t>(device, wgpu::BufferUsage::Index, {}); | |
| } | |
| utils::BasicRenderPass renderPass; | |
| wgpu::RenderPipeline pipeline; | |
| wgpu::Buffer vertexBuffer; | |
| wgpu::Buffer indexBuffer; | |
| wgpu::Buffer zeroSizedIndexBuffer; | |
| void Test(uint32_t indexCount, | |
| uint32_t instanceCount, | |
| uint32_t firstIndex, | |
| int32_t baseVertex, | |
| uint32_t firstInstance, | |
| uint64_t bufferOffset, | |
| RGBA8 bottomLeftExpected, | |
| RGBA8 topRightExpected) { | |
| // Regular draw with a reasonable index buffer | |
| TestImplementation(indexCount, instanceCount, firstIndex, baseVertex, firstInstance, | |
| bufferOffset, indexBuffer, bottomLeftExpected, topRightExpected); | |
| } | |
| void TestZeroSizedIndexBufferDraw(uint32_t indexCount, | |
| uint32_t firstIndex, | |
| RGBA8 bottomLeftExpected, | |
| RGBA8 topRightExpected) { | |
| TestImplementation(indexCount, 1, firstIndex, 0, 0, 0, zeroSizedIndexBuffer, | |
| bottomLeftExpected, topRightExpected); | |
| } | |
| void TestImplementation(uint32_t indexCount, | |
| uint32_t instanceCount, | |
| uint32_t firstIndex, | |
| int32_t baseVertex, | |
| uint32_t firstInstance, | |
| uint64_t bufferOffset, | |
| const wgpu::Buffer& curIndexBuffer, | |
| RGBA8 bottomLeftExpected, | |
| RGBA8 topRightExpected) { | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| { | |
| wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPass.renderPassInfo); | |
| pass.SetPipeline(pipeline); | |
| pass.SetVertexBuffer(0, vertexBuffer); | |
| pass.SetIndexBuffer(curIndexBuffer, wgpu::IndexFormat::Uint32, bufferOffset); | |
| pass.DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance); | |
| pass.EndPass(); | |
| } | |
| wgpu::CommandBuffer commands = encoder.Finish(); | |
| queue.Submit(1, &commands); | |
| EXPECT_PIXEL_RGBA8_EQ(bottomLeftExpected, renderPass.color, 1, 3); | |
| EXPECT_PIXEL_RGBA8_EQ(topRightExpected, renderPass.color, 3, 1); | |
| } | |
| }; | |
| // The most basic DrawIndexed triangle draw. | |
| TEST_P(DrawIndexedTest, Uint32) { | |
| RGBA8 filled(0, 255, 0, 255); | |
| RGBA8 notFilled(0, 0, 0, 0); | |
| // Test a draw with no indices. | |
| Test(0, 0, 0, 0, 0, 0, notFilled, notFilled); | |
| // Test a draw with only the first 3 indices of the first quad (bottom left triangle) | |
| Test(3, 1, 0, 0, 0, 0, filled, notFilled); | |
| // Test a draw with only the last 3 indices of the first quad (top right triangle) | |
| Test(3, 1, 3, 0, 0, 0, notFilled, filled); | |
| // Test a draw with all 6 indices (both triangles). | |
| Test(6, 1, 0, 0, 0, 0, filled, filled); | |
| } | |
| // Test the parameter 'baseVertex' of DrawIndexed() works. | |
| TEST_P(DrawIndexedTest, BaseVertex) { | |
| DAWN_TEST_UNSUPPORTED_IF(HasToggleEnabled("disable_base_vertex")); | |
| RGBA8 filled(0, 255, 0, 255); | |
| RGBA8 notFilled(0, 0, 0, 0); | |
| // Test a draw with only the first 3 indices of the second quad (top right triangle) | |
| Test(3, 1, 0, 4, 0, 0, notFilled, filled); | |
| // Test a draw with only the last 3 indices of the second quad (bottom left triangle) | |
| Test(3, 1, 3, 4, 0, 0, filled, notFilled); | |
| // Test negative baseVertex | |
| // Test a draw with only the first 3 indices of the first quad (bottom left triangle) | |
| Test(3, 1, 0, -4, 0, 6 * sizeof(uint32_t), filled, notFilled); | |
| // Test a draw with only the last 3 indices of the first quad (top right triangle) | |
| Test(3, 1, 3, -4, 0, 6 * sizeof(uint32_t), notFilled, filled); | |
| } | |
| DAWN_INSTANTIATE_TEST(DrawIndexedTest, | |
| D3D12Backend(), | |
| MetalBackend(), | |
| OpenGLBackend(), | |
| OpenGLESBackend(), | |
| VulkanBackend()); |