| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "VideoViewsTests.h" | |
| #include "common/Assert.h" | |
| #include "dawn_native/D3D12Backend.h" | |
| #include <d3d11.h> | |
| #include <d3d12.h> | |
| #include <dxgi1_4.h> | |
| #include <wrl/client.h> | |
| using Microsoft::WRL::ComPtr; | |
| class PlatformTextureWin : public VideoViewsTestBackend::PlatformTexture { | |
| public: | |
| explicit PlatformTextureWin(wgpu::Texture&& texture) : PlatformTexture(std::move(texture)) { | |
| } | |
| ~PlatformTextureWin() override = default; | |
| bool CanWrapAsWGPUTexture() override { | |
| return true; | |
| } | |
| }; | |
| class VideoViewsTestBackendWin : public VideoViewsTestBackend { | |
| public: | |
| ~VideoViewsTestBackendWin() override = default; | |
| void OnSetUp(WGPUDevice device) override { | |
| mWGPUDevice = device; | |
| // Create the D3D11 device/contexts that will be used in subsequent tests | |
| ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device); | |
| const LUID adapterLuid = d3d12Device->GetAdapterLuid(); | |
| ComPtr<IDXGIFactory4> dxgiFactory; | |
| HRESULT hr = ::CreateDXGIFactory2(0, IID_PPV_ARGS(&dxgiFactory)); | |
| ASSERT_EQ(hr, S_OK); | |
| ComPtr<IDXGIAdapter> dxgiAdapter; | |
| hr = dxgiFactory->EnumAdapterByLuid(adapterLuid, IID_PPV_ARGS(&dxgiAdapter)); | |
| ASSERT_EQ(hr, S_OK); | |
| ComPtr<ID3D11Device> d3d11Device; | |
| D3D_FEATURE_LEVEL d3dFeatureLevel; | |
| ComPtr<ID3D11DeviceContext> d3d11DeviceContext; | |
| hr = ::D3D11CreateDevice(dxgiAdapter.Get(), D3D_DRIVER_TYPE_UNKNOWN, nullptr, 0, nullptr, 0, | |
| D3D11_SDK_VERSION, &d3d11Device, &d3dFeatureLevel, | |
| &d3d11DeviceContext); | |
| ASSERT_EQ(hr, S_OK); | |
| // Runtime of the created texture (D3D11 device) and OpenSharedHandle runtime (Dawn's | |
| // D3D12 device) must agree on resource sharing capability. For NV12 formats, D3D11 | |
| // requires at-least D3D11_SHARED_RESOURCE_TIER_2 support. | |
| // https://docs.microsoft.com/en-us/windows/win32/api/d3d11/ne-d3d11-d3d11_shared_resource_tier | |
| D3D11_FEATURE_DATA_D3D11_OPTIONS5 featureOptions5{}; | |
| hr = d3d11Device->CheckFeatureSupport(D3D11_FEATURE_D3D11_OPTIONS5, &featureOptions5, | |
| sizeof(featureOptions5)); | |
| ASSERT_EQ(hr, S_OK); | |
| ASSERT_GE(featureOptions5.SharedResourceTier, D3D11_SHARED_RESOURCE_TIER_2); | |
| mD3d11Device = std::move(d3d11Device); | |
| } | |
| void OnTearDown() override { | |
| } | |
| protected: | |
| static DXGI_FORMAT GetDXGITextureFormat(wgpu::TextureFormat format) { | |
| switch (format) { | |
| case wgpu::TextureFormat::R8BG8Biplanar420Unorm: | |
| return DXGI_FORMAT_NV12; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| } | |
| std::unique_ptr<VideoViewsTestBackend::PlatformTexture> CreateVideoTextureForTest( | |
| wgpu::TextureFormat format, | |
| wgpu::TextureUsage usage, | |
| bool isCheckerboard) override { | |
| wgpu::TextureDescriptor textureDesc; | |
| textureDesc.format = format; | |
| textureDesc.dimension = wgpu::TextureDimension::e2D; | |
| textureDesc.usage = usage; | |
| textureDesc.size = {VideoViewsTests::kYUVImageDataWidthInTexels, | |
| VideoViewsTests::kYUVImageDataHeightInTexels, 1}; | |
| // Create a DX11 texture with data then wrap it in a shared handle. | |
| D3D11_TEXTURE2D_DESC d3dDescriptor; | |
| d3dDescriptor.Width = VideoViewsTests::kYUVImageDataWidthInTexels; | |
| d3dDescriptor.Height = VideoViewsTests::kYUVImageDataHeightInTexels; | |
| d3dDescriptor.MipLevels = 1; | |
| d3dDescriptor.ArraySize = 1; | |
| d3dDescriptor.Format = GetDXGITextureFormat(format); | |
| d3dDescriptor.SampleDesc.Count = 1; | |
| d3dDescriptor.SampleDesc.Quality = 0; | |
| d3dDescriptor.Usage = D3D11_USAGE_DEFAULT; | |
| d3dDescriptor.BindFlags = D3D11_BIND_SHADER_RESOURCE; | |
| d3dDescriptor.CPUAccessFlags = 0; | |
| d3dDescriptor.MiscFlags = | |
| D3D11_RESOURCE_MISC_SHARED_NTHANDLE | D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX; | |
| std::vector<uint8_t> initialData = | |
| VideoViewsTests::GetTestTextureData(format, isCheckerboard); | |
| D3D11_SUBRESOURCE_DATA subres; | |
| subres.pSysMem = initialData.data(); | |
| subres.SysMemPitch = VideoViewsTests::kYUVImageDataWidthInTexels; | |
| ComPtr<ID3D11Texture2D> d3d11Texture; | |
| HRESULT hr = mD3d11Device->CreateTexture2D(&d3dDescriptor, &subres, &d3d11Texture); | |
| ASSERT(hr == S_OK); | |
| ComPtr<IDXGIResource1> dxgiResource; | |
| hr = d3d11Texture.As(&dxgiResource); | |
| ASSERT(hr == S_OK); | |
| HANDLE sharedHandle; | |
| hr = dxgiResource->CreateSharedHandle( | |
| nullptr, DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE, nullptr, | |
| &sharedHandle); | |
| ASSERT(hr == S_OK); | |
| // DX11 texture should be initialized upon CreateTexture2D. However, if we do not | |
| // acquire/release the keyed mutex before using the wrapped WebGPU texture, the WebGPU | |
| // texture is left uninitialized. This is required for D3D11 and D3D12 interop. | |
| ComPtr<IDXGIKeyedMutex> dxgiKeyedMutex; | |
| hr = d3d11Texture.As(&dxgiKeyedMutex); | |
| ASSERT(hr == S_OK); | |
| hr = dxgiKeyedMutex->AcquireSync(0, INFINITE); | |
| ASSERT(hr == S_OK); | |
| hr = dxgiKeyedMutex->ReleaseSync(1); | |
| ASSERT(hr == S_OK); | |
| // Open the DX11 texture in Dawn from the shared handle and return it as a WebGPU | |
| // texture. | |
| dawn_native::d3d12::ExternalImageDescriptorDXGISharedHandle externalImageDesc; | |
| externalImageDesc.cTextureDescriptor = | |
| reinterpret_cast<const WGPUTextureDescriptor*>(&textureDesc); | |
| externalImageDesc.sharedHandle = sharedHandle; | |
| std::unique_ptr<dawn_native::d3d12::ExternalImageDXGI> externalImage = | |
| dawn_native::d3d12::ExternalImageDXGI::Create(mWGPUDevice, &externalImageDesc); | |
| // Handle is no longer needed once resources are created. | |
| ::CloseHandle(sharedHandle); | |
| dawn_native::d3d12::ExternalImageAccessDescriptorDXGIKeyedMutex externalAccessDesc; | |
| externalAccessDesc.acquireMutexKey = 1; | |
| externalAccessDesc.releaseMutexKey = 2; | |
| externalAccessDesc.isInitialized = true; | |
| externalAccessDesc.usage = static_cast<WGPUTextureUsageFlags>(textureDesc.usage); | |
| return std::make_unique<PlatformTextureWin>(wgpu::Texture::Acquire( | |
| externalImage->ProduceTexture(mWGPUDevice, &externalAccessDesc))); | |
| } | |
| void DestroyVideoTextureForTest( | |
| std::unique_ptr<VideoViewsTestBackend::PlatformTexture>&& PlatformTexture) override { | |
| } | |
| WGPUDevice mWGPUDevice = nullptr; | |
| ComPtr<ID3D11Device> mD3d11Device; | |
| }; | |
| // static | |
| BackendTestConfig VideoViewsTestBackend::Backend() { | |
| return D3D12Backend(); | |
| } | |
| // static | |
| std::unique_ptr<VideoViewsTestBackend> VideoViewsTestBackend::Create() { | |
| return std::make_unique<VideoViewsTestBackendWin>(); | |
| } |