| // Copyright 2019 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include <initializer_list> | |
| #include <limits> | |
| #include "tests/unittests/validation/ValidationTest.h" | |
| #include "utils/WGPUHelpers.h" | |
| class ComputeIndirectValidationTest : public ValidationTest { | |
| protected: | |
| void SetUp() override { | |
| ValidationTest::SetUp(); | |
| wgpu::ShaderModule computeModule = utils::CreateShaderModule(device, R"( | |
| [[stage(compute), workgroup_size(1)]] fn main() { | |
| })"); | |
| // Set up compute pipeline | |
| wgpu::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, nullptr); | |
| wgpu::ComputePipelineDescriptor csDesc; | |
| csDesc.layout = pl; | |
| csDesc.compute.module = computeModule; | |
| csDesc.compute.entryPoint = "main"; | |
| pipeline = device.CreateComputePipeline(&csDesc); | |
| } | |
| void ValidateExpectation(wgpu::CommandEncoder encoder, utils::Expectation expectation) { | |
| if (expectation == utils::Expectation::Success) { | |
| encoder.Finish(); | |
| } else { | |
| ASSERT_DEVICE_ERROR(encoder.Finish()); | |
| } | |
| } | |
| void TestIndirectOffset(utils::Expectation expectation, | |
| std::initializer_list<uint32_t> bufferList, | |
| uint64_t indirectOffset, | |
| wgpu::BufferUsage usage = wgpu::BufferUsage::Indirect) { | |
| wgpu::Buffer indirectBuffer = | |
| utils::CreateBufferFromData<uint32_t>(device, usage, bufferList); | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| wgpu::ComputePassEncoder pass = encoder.BeginComputePass(); | |
| pass.SetPipeline(pipeline); | |
| pass.DispatchIndirect(indirectBuffer, indirectOffset); | |
| pass.EndPass(); | |
| ValidateExpectation(encoder, expectation); | |
| } | |
| wgpu::ComputePipeline pipeline; | |
| }; | |
| // Verify out of bounds indirect dispatch calls are caught early | |
| TEST_F(ComputeIndirectValidationTest, IndirectOffsetBounds) { | |
| // In bounds | |
| TestIndirectOffset(utils::Expectation::Success, {1, 2, 3}, 0); | |
| // In bounds, bigger buffer | |
| TestIndirectOffset(utils::Expectation::Success, {1, 2, 3, 4, 5, 6}, 0); | |
| // In bounds, bigger buffer, positive offset | |
| TestIndirectOffset(utils::Expectation::Success, {1, 2, 3, 4, 5, 6}, 3 * sizeof(uint32_t)); | |
| // In bounds, non-multiple of 4 offsets | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3, 4}, 1); | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3, 4}, 2); | |
| // Out of bounds, buffer too small | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2}, 0); | |
| // Out of bounds, index too big | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3}, 1 * sizeof(uint32_t)); | |
| // Out of bounds, index past buffer | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3}, 4 * sizeof(uint32_t)); | |
| // Out of bounds, index + size of command overflows | |
| uint64_t offset = std::numeric_limits<uint64_t>::max(); | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3, 4, 5, 6}, offset); | |
| } | |
| // Check that the buffer must have the indirect usage | |
| TEST_F(ComputeIndirectValidationTest, IndirectUsage) { | |
| // Control case: using a buffer with the indirect usage is valid. | |
| TestIndirectOffset(utils::Expectation::Success, {1, 2, 3}, 0, wgpu::BufferUsage::Indirect); | |
| // Error case: using a buffer with the vertex usage is an error. | |
| TestIndirectOffset(utils::Expectation::Failure, {1, 2, 3}, 0, wgpu::BufferUsage::Vertex); | |
| } |