| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/unittests/validation/ValidationTest.h" | |
| class RequestDeviceValidationTest : public ValidationTest { | |
| protected: | |
| void SetUp() { | |
| DAWN_SKIP_TEST_IF(UsesWire()); | |
| ValidationTest::SetUp(); | |
| } | |
| static void ExpectRequestDeviceSuccess(WGPURequestDeviceStatus status, | |
| WGPUDevice cDevice, | |
| const char* message, | |
| void* userdata) { | |
| wgpu::Device device = wgpu::Device::Acquire(cDevice); | |
| EXPECT_EQ(status, WGPURequestDeviceStatus_Success); | |
| EXPECT_NE(device, nullptr); | |
| EXPECT_STREQ(message, nullptr); | |
| if (userdata != nullptr) { | |
| CallCheckDevice(static_cast<std::function<void(wgpu::Device)>*>(userdata), | |
| std::move(device)); | |
| } | |
| } | |
| static void ExpectRequestDeviceError(WGPURequestDeviceStatus status, | |
| WGPUDevice cDevice, | |
| const char* message, | |
| void* userdata) { | |
| wgpu::Device device = wgpu::Device::Acquire(cDevice); | |
| EXPECT_EQ(status, WGPURequestDeviceStatus_Error); | |
| EXPECT_EQ(device, nullptr); | |
| EXPECT_STRNE(message, nullptr); | |
| } | |
| template <typename F> | |
| static void* CheckDevice(F&& f) { | |
| return new std::function<void(wgpu::Device)>(f); | |
| } | |
| static void CallCheckDevice(std::function<void(wgpu::Device)>* f, wgpu::Device d) { | |
| (*f)(std::move(d)); | |
| delete f; | |
| } | |
| }; | |
| // Test that requesting a device without specifying limits is valid. | |
| TEST_F(RequestDeviceValidationTest, NoRequiredLimits) { | |
| dawn_native::DawnDeviceDescriptor descriptor; | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceSuccess, | |
| CheckDevice([](wgpu::Device device) { | |
| // Check one of the default limits. | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| EXPECT_EQ(limits.limits.maxBindGroups, 4u); | |
| })); | |
| } | |
| // Test that requesting a device with the default limits is valid. | |
| TEST_F(RequestDeviceValidationTest, DefaultLimits) { | |
| wgpu::RequiredLimits limits = {}; | |
| dawn_native::DawnDeviceDescriptor descriptor; | |
| descriptor.requiredLimits = reinterpret_cast<const WGPURequiredLimits*>(&limits); | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceSuccess, | |
| CheckDevice([](wgpu::Device device) { | |
| // Check one of the default limits. | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| EXPECT_EQ(limits.limits.maxTextureArrayLayers, 256u); | |
| })); | |
| } | |
| // Test that requesting a device where a required limit is above the maximum value. | |
| TEST_F(RequestDeviceValidationTest, HigherIsBetter) { | |
| wgpu::RequiredLimits limits = {}; | |
| dawn_native::DawnDeviceDescriptor descriptor; | |
| descriptor.requiredLimits = reinterpret_cast<const WGPURequiredLimits*>(&limits); | |
| wgpu::SupportedLimits supportedLimits; | |
| EXPECT_TRUE(adapter.GetLimits(reinterpret_cast<WGPUSupportedLimits*>(&supportedLimits))); | |
| // If we can support better than the default, test below the max. | |
| if (supportedLimits.limits.maxBindGroups > 4u) { | |
| limits.limits.maxBindGroups = supportedLimits.limits.maxBindGroups - 1; | |
| adapter.RequestDevice( | |
| &descriptor, ExpectRequestDeviceSuccess, CheckDevice([&](wgpu::Device device) { | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| // Check we got exactly the request. | |
| EXPECT_EQ(limits.limits.maxBindGroups, supportedLimits.limits.maxBindGroups - 1); | |
| // Check another default limit. | |
| EXPECT_EQ(limits.limits.maxTextureArrayLayers, 256u); | |
| })); | |
| } | |
| // Test the max. | |
| limits.limits.maxBindGroups = supportedLimits.limits.maxBindGroups; | |
| adapter.RequestDevice( | |
| &descriptor, ExpectRequestDeviceSuccess, CheckDevice([&](wgpu::Device device) { | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| // Check we got exactly the request. | |
| EXPECT_EQ(limits.limits.maxBindGroups, supportedLimits.limits.maxBindGroups); | |
| // Check another default limit. | |
| EXPECT_EQ(limits.limits.maxTextureArrayLayers, 256u); | |
| })); | |
| // Test above the max. | |
| limits.limits.maxBindGroups = supportedLimits.limits.maxBindGroups + 1; | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceError, nullptr); | |
| // Test worse than the default | |
| limits.limits.maxBindGroups = 3u; | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceSuccess, | |
| CheckDevice([&](wgpu::Device device) { | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| // Check we got the default. | |
| EXPECT_EQ(limits.limits.maxBindGroups, 4u); | |
| })); | |
| } | |
| // Test that requesting a device where a required limit is below the minimum value. | |
| TEST_F(RequestDeviceValidationTest, LowerIsBetter) { | |
| wgpu::RequiredLimits limits = {}; | |
| dawn_native::DawnDeviceDescriptor descriptor; | |
| descriptor.requiredLimits = reinterpret_cast<const WGPURequiredLimits*>(&limits); | |
| wgpu::SupportedLimits supportedLimits; | |
| EXPECT_TRUE(adapter.GetLimits(reinterpret_cast<WGPUSupportedLimits*>(&supportedLimits))); | |
| // Test below the min. | |
| limits.limits.minUniformBufferOffsetAlignment = | |
| supportedLimits.limits.minUniformBufferOffsetAlignment / 2; | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceError, nullptr); | |
| // Test the min. | |
| limits.limits.minUniformBufferOffsetAlignment = | |
| supportedLimits.limits.minUniformBufferOffsetAlignment; | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceSuccess, | |
| CheckDevice([&](wgpu::Device device) { | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| // Check we got exactly the request. | |
| EXPECT_EQ(limits.limits.minUniformBufferOffsetAlignment, | |
| supportedLimits.limits.minUniformBufferOffsetAlignment); | |
| // Check another default limit. | |
| EXPECT_EQ(limits.limits.maxTextureArrayLayers, 256u); | |
| })); | |
| // IF we can support better than the default, test above the min. | |
| if (supportedLimits.limits.minUniformBufferOffsetAlignment > 256u) { | |
| limits.limits.minUniformBufferOffsetAlignment = | |
| supportedLimits.limits.minUniformBufferOffsetAlignment * 2; | |
| adapter.RequestDevice( | |
| &descriptor, ExpectRequestDeviceSuccess, CheckDevice([&](wgpu::Device device) { | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| // Check we got exactly the request. | |
| EXPECT_EQ(limits.limits.minUniformBufferOffsetAlignment, | |
| supportedLimits.limits.minUniformBufferOffsetAlignment * 2); | |
| // Check another default limit. | |
| EXPECT_EQ(limits.limits.maxTextureArrayLayers, 256u); | |
| })); | |
| } | |
| // Test worse than the default | |
| limits.limits.minUniformBufferOffsetAlignment = 2u * 256u; | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceSuccess, | |
| CheckDevice([&](wgpu::Device device) { | |
| wgpu::SupportedLimits limits; | |
| device.GetLimits(&limits); | |
| // Check we got the default. | |
| EXPECT_EQ(limits.limits.minUniformBufferOffsetAlignment, 256u); | |
| })); | |
| } | |
| // Test that it is an error to request limits with an invalid chained struct | |
| TEST_F(RequestDeviceValidationTest, InvalidChainedStruct) { | |
| wgpu::PrimitiveDepthClampingState depthClamp = {}; | |
| wgpu::RequiredLimits limits = {}; | |
| limits.nextInChain = &depthClamp; | |
| dawn_native::DawnDeviceDescriptor descriptor; | |
| descriptor.requiredLimits = reinterpret_cast<const WGPURequiredLimits*>(&limits); | |
| adapter.RequestDevice(&descriptor, ExpectRequestDeviceError, nullptr); | |
| } |