| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/unittests/validation/ValidationTest.h" | |
| #include "utils/ComboRenderPipelineDescriptor.h" | |
| #include "utils/WGPUHelpers.h" | |
| namespace { | |
| class WriteBufferTest : public ValidationTest { | |
| public: | |
| wgpu::Buffer CreateWritableBuffer(uint64_t size) { | |
| wgpu::BufferDescriptor desc; | |
| desc.usage = wgpu::BufferUsage::CopyDst; | |
| desc.size = size; | |
| return device.CreateBuffer(&desc); | |
| } | |
| wgpu::CommandBuffer EncodeWriteBuffer(wgpu::Buffer buffer, | |
| uint64_t bufferOffset, | |
| uint64_t size) { | |
| std::vector<uint8_t> data(size); | |
| wgpu::CommandEncoder encoder = device.CreateCommandEncoder(); | |
| encoder.WriteBuffer(buffer, bufferOffset, data.data(), size); | |
| return encoder.Finish(); | |
| } | |
| }; | |
| // Tests that the buffer offset is validated to be a multiple of 4 bytes. | |
| TEST_F(WriteBufferTest, OffsetAlignment) { | |
| wgpu::Buffer buffer = CreateWritableBuffer(64); | |
| EncodeWriteBuffer(buffer, 0, 4); | |
| EncodeWriteBuffer(buffer, 4, 4); | |
| EncodeWriteBuffer(buffer, 60, 4); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 1, 4)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 2, 4)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 3, 4)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 5, 4)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 11, 4)); | |
| } | |
| // Tests that the buffer size is validated to be a multiple of 4 bytes. | |
| TEST_F(WriteBufferTest, SizeAlignment) { | |
| wgpu::Buffer buffer = CreateWritableBuffer(64); | |
| EncodeWriteBuffer(buffer, 0, 64); | |
| EncodeWriteBuffer(buffer, 4, 60); | |
| EncodeWriteBuffer(buffer, 40, 24); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 0, 63)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 4, 1)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 4, 2)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 40, 23)); | |
| } | |
| // Tests that the buffer size and offset are validated to fit within the bounds of the buffer. | |
| TEST_F(WriteBufferTest, BufferBounds) { | |
| wgpu::Buffer buffer = CreateWritableBuffer(64); | |
| EncodeWriteBuffer(buffer, 0, 64); | |
| EncodeWriteBuffer(buffer, 4, 60); | |
| EncodeWriteBuffer(buffer, 40, 24); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 0, 68)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 4, 64)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 60, 8)); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 64, 4)); | |
| } | |
| // Tests that the destination buffer's usage is validated to contain CopyDst. | |
| TEST_F(WriteBufferTest, RequireCopyDstUsage) { | |
| wgpu::BufferDescriptor desc; | |
| desc.usage = wgpu::BufferUsage::CopySrc; | |
| desc.size = 64; | |
| wgpu::Buffer buffer = device.CreateBuffer(&desc); | |
| ASSERT_DEVICE_ERROR(EncodeWriteBuffer(buffer, 0, 64)); | |
| } | |
| // Tests that the destination buffer's state is validated at submission. | |
| TEST_F(WriteBufferTest, ValidBufferState) { | |
| wgpu::BufferDescriptor desc; | |
| desc.usage = wgpu::BufferUsage::CopyDst; | |
| desc.size = 64; | |
| desc.mappedAtCreation = true; | |
| wgpu::Buffer buffer = device.CreateBuffer(&desc); | |
| wgpu::CommandBuffer commands = EncodeWriteBuffer(buffer, 0, 64); | |
| ASSERT_DEVICE_ERROR(device.GetQueue().Submit(1, &commands)); | |
| commands = EncodeWriteBuffer(buffer, 0, 64); | |
| buffer.Unmap(); | |
| device.GetQueue().Submit(1, &commands); | |
| } | |
| } // namespace |