commit | 55c3399c14d8125e1315bdd2fda6a6cafa94ad64 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Feb 28 15:04:38 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 28 15:04:38 2024 +0000 |
tree | a497927862e328e91a1f86ccac4ffdbffccd113c | |
parent | aa0be6f5777f7c57b1c6b7221a3203440d9d9415 [diff] |
[tools][fix-tests] Handle unicode in strings. Change-Id: I398928ff544499ac7a5f8f5526b491644b5f900b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/176501 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.