commit | 1fdd0593d8c1410f59dea7c1d9afcd755fd6d1a4 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Fri Apr 02 18:04:27 2021 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Fri Apr 02 18:04:27 2021 +0000 |
tree | 5dbb95150310194db96b81e692a71b07f1f563ec | |
parent | 1b91955e7d2c08adac70f814570379bb3e98e884 [diff] |
DEPS: Only add vulkan-deps in dawn_standalone. This avoids adding a duplicate of vulkan-deps when Chromium recursedeps into Dawn that recursedeps into vulkan-deps. Bug: tint:700 Change-Id: I0f1797e0850f4cb4ab1ba16e641d859e8e376994 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/46740 Commit-Queue: Austin Eng <enga@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.