| // Copyright 2018 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "backend/vulkan/RenderPassVk.h" |
| |
| #include "backend/vulkan/FencedDeleter.h" |
| #include "backend/vulkan/TextureVk.h" |
| #include "backend/vulkan/VulkanBackend.h" |
| #include "common/BitSetIterator.h" |
| |
| namespace backend { namespace vulkan { |
| |
| namespace { |
| VkAttachmentLoadOp VulkanAttachmentLoadOp(nxt::LoadOp op) { |
| switch (op) { |
| case nxt::LoadOp::Load: |
| return VK_ATTACHMENT_LOAD_OP_LOAD; |
| case nxt::LoadOp::Clear: |
| return VK_ATTACHMENT_LOAD_OP_CLEAR; |
| default: |
| UNREACHABLE(); |
| } |
| } |
| } // anonymous namespace |
| |
| RenderPass::RenderPass(RenderPassBuilder* builder) |
| : RenderPassBase(builder), mDevice(ToBackend(builder->GetDevice())) { |
| // For now we only support single pass render passes. |
| ASSERT(GetSubpassCount() == 1); |
| ASSERT(GetAttachmentCount() <= kMaxColorAttachments + 1); |
| |
| const auto& subpass = GetSubpassInfo(0); |
| |
| // The Vulkan subpasses want to know the layout of the attachments with VkAttachmentRef. |
| // Precompute them as they must be pointer-chained in VkSubpassDescription |
| std::array<VkAttachmentReference, kMaxColorAttachments + 1> attachmentRefs; |
| attachmentRefs.fill(VkAttachmentReference{VK_ATTACHMENT_UNUSED, VK_IMAGE_LAYOUT_UNDEFINED}); |
| |
| for (uint32_t i : IterateBitSet(subpass.colorAttachmentsSet)) { |
| attachmentRefs[i].attachment = subpass.colorAttachments[i]; |
| attachmentRefs[i].layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| |
| // TODO(cwallez@chromium.org): need validation rule that attachments are packed |
| ASSERT(i == 0 || subpass.colorAttachmentsSet[i - 1]); |
| } |
| if (subpass.depthStencilAttachment) { |
| attachmentRefs[kMaxColorAttachments].attachment = subpass.depthStencilAttachment; |
| attachmentRefs[kMaxColorAttachments].layout = |
| VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| } |
| |
| // Create the VkSubpassDescription that will be chained in the VkRenderPassCreateInfo |
| VkSubpassDescription subpassDesc; |
| subpassDesc.flags = 0; |
| subpassDesc.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; |
| subpassDesc.inputAttachmentCount = 0; |
| subpassDesc.pInputAttachments = nullptr; |
| subpassDesc.colorAttachmentCount = |
| static_cast<uint32_t>(subpass.colorAttachmentsSet.count()); |
| subpassDesc.pColorAttachments = attachmentRefs.data(); |
| subpassDesc.pResolveAttachments = nullptr; |
| subpassDesc.pDepthStencilAttachment = &attachmentRefs[kMaxColorAttachments]; |
| subpassDesc.preserveAttachmentCount = 0; |
| subpassDesc.pPreserveAttachments = nullptr; |
| |
| // Create the VkAttachmentDescriptions that will be chained in the VkRenderPassCreateInfo |
| std::array<VkAttachmentDescription, kMaxColorAttachments + 1> attachmentDescs = {}; |
| for (uint32_t i = 0; i < GetAttachmentCount(); ++i) { |
| const auto& attachment = GetAttachmentInfo(i); |
| auto& attachmentDesc = attachmentDescs[i]; |
| |
| attachmentDesc.flags = 0; |
| attachmentDesc.format = VulkanImageFormat(attachment.format); |
| attachmentDesc.samples = VK_SAMPLE_COUNT_1_BIT; |
| if (TextureFormatHasDepthOrStencil(attachment.format)) { |
| attachmentDesc.loadOp = VulkanAttachmentLoadOp(attachment.depthLoadOp); |
| attachmentDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| attachmentDesc.stencilLoadOp = VulkanAttachmentLoadOp(attachment.stencilLoadOp); |
| attachmentDesc.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE; |
| |
| attachmentDesc.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| attachmentDesc.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| } else { |
| attachmentDesc.loadOp = VulkanAttachmentLoadOp(attachment.colorLoadOp); |
| attachmentDesc.storeOp = VK_ATTACHMENT_STORE_OP_STORE; |
| |
| attachmentDesc.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| attachmentDesc.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| } |
| } |
| |
| // Chain everything in VkRenderPassCreateInfo |
| VkRenderPassCreateInfo createInfo; |
| createInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; |
| createInfo.pNext = nullptr; |
| createInfo.flags = 0; |
| createInfo.attachmentCount = GetAttachmentCount(); |
| createInfo.pAttachments = attachmentDescs.data(); |
| createInfo.subpassCount = 1; |
| createInfo.pSubpasses = &subpassDesc; |
| createInfo.dependencyCount = 0; |
| createInfo.pDependencies = nullptr; |
| |
| // Create the render pass from the zillion parameters |
| if (mDevice->fn.CreateRenderPass(mDevice->GetVkDevice(), &createInfo, nullptr, &mHandle) != |
| VK_SUCCESS) { |
| ASSERT(false); |
| } |
| } |
| |
| RenderPass::~RenderPass() { |
| if (mHandle != VK_NULL_HANDLE) { |
| mDevice->GetFencedDeleter()->DeleteWhenUnused(mHandle); |
| mHandle = VK_NULL_HANDLE; |
| } |
| } |
| |
| VkRenderPass RenderPass::GetHandle() const { |
| return mHandle; |
| } |
| |
| }} // namespace backend::vulkan |