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21006ed4acb186ce680916dded9348541b8f3872
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.
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test
/
tint
/
types
/
buffers
/
storage.wgsl.expected.glsl
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#version 310 es
precision highp
float
;
precision highp
int
;
layout
(
binding
=
0
,
std430
)
buffer weights_block_ssbo
{
float
inner
[];
}
weights
;
void
tint_symbol
()
{
float
a
=
weights
.
inner
[
0
];
}
void
main
()
{
tint_symbol
();
return
;
}