commit | 2107af0396676ed956d5be9905d9bb58571f4071 | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Wed May 10 09:08:50 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 10 09:08:50 2023 +0000 |
tree | fb0e26a8511e5c3e7a0888445301432b883e77d0 | |
parent | 49bae34149a604e5ea69153979dcf07a9c2cbd7f [diff] |
[Vulkan] Add support for transient attachments This CL adds support for the transient attachment feature and texture usage flag to Vulkan, using the usage flag to allocate textures via lazily-allocated memory if the latter is available. Testing is covered by the MultisampledRenderingWithTransientAttachmentTest now being run on Vulkan due to transient attachments feature now being supported on Vulkan. Bug: dawn:1695 Change-Id: I45a04d21b1b6ea612086a368b9c77a0ff43e93f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/130180 Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.