Make all backend::ShaderModule get SPIRV from the frontend
This will make it easier to support SPIRV as a chained sub-descriptor of
ShaderModuleDescriptor in follow-up CLs.
Also fix a couple style and formatting issues.
Bug: dawn:22
Change-Id: Iddaf1f87edee65687e17670b70024835918a0382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
diff --git a/src/dawn_native/ShaderModule.cpp b/src/dawn_native/ShaderModule.cpp
index 41f84d9..713dd95 100644
--- a/src/dawn_native/ShaderModule.cpp
+++ b/src/dawn_native/ShaderModule.cpp
@@ -324,7 +324,7 @@
// ShaderModuleBase
ShaderModuleBase::ShaderModuleBase(DeviceBase* device, const ShaderModuleDescriptor* descriptor)
- : CachedObject(device), mCode(descriptor->code, descriptor->code + descriptor->codeSize) {
+ : CachedObject(device), mSpirv(descriptor->code, descriptor->code + descriptor->codeSize) {
mFragmentOutputFormatBaseTypes.fill(Format::Other);
if (GetDevice()->IsToggleEnabled(Toggle::UseSpvcParser)) {
mSpvcContext.SetUseSpvcParser(true);
@@ -836,7 +836,7 @@
size_t ShaderModuleBase::HashFunc::operator()(const ShaderModuleBase* module) const {
size_t hash = 0;
- for (uint32_t word : module->mCode) {
+ for (uint32_t word : module->mSpirv) {
HashCombine(&hash, word);
}
@@ -845,7 +845,7 @@
bool ShaderModuleBase::EqualityFunc::operator()(const ShaderModuleBase* a,
const ShaderModuleBase* b) const {
- return a->mCode == b->mCode;
+ return a->mSpirv == b->mSpirv;
}
MaybeError ShaderModuleBase::CheckSpvcSuccess(shaderc_spvc_status status,
@@ -856,7 +856,15 @@
return {};
}
- shaderc_spvc::CompileOptions ShaderModuleBase::GetCompileOptions() {
+ shaderc_spvc::Context* ShaderModuleBase::GetContext() {
+ return &mSpvcContext;
+ }
+
+ const std::vector<uint32_t>& ShaderModuleBase::GetSpirv() const {
+ return mSpirv;
+ }
+
+ shaderc_spvc::CompileOptions ShaderModuleBase::GetCompileOptions() const {
shaderc_spvc::CompileOptions options;
options.SetValidate(GetDevice()->IsValidationEnabled());
return options;
diff --git a/src/dawn_native/ShaderModule.h b/src/dawn_native/ShaderModule.h
index 0653bbf..b3fd839 100644
--- a/src/dawn_native/ShaderModule.h
+++ b/src/dawn_native/ShaderModule.h
@@ -83,13 +83,12 @@
bool operator()(const ShaderModuleBase* a, const ShaderModuleBase* b) const;
};
- shaderc_spvc::Context* GetContext() {
- return &mSpvcContext;
- }
+ shaderc_spvc::Context* GetContext();
+ const std::vector<uint32_t>& GetSpirv() const;
protected:
static MaybeError CheckSpvcSuccess(shaderc_spvc_status status, const char* error_msg);
- shaderc_spvc::CompileOptions GetCompileOptions();
+ shaderc_spvc::CompileOptions GetCompileOptions() const;
shaderc_spvc::Context mSpvcContext;
@@ -103,9 +102,7 @@
MaybeError ExtractSpirvInfoWithSpvc();
MaybeError ExtractSpirvInfoWithSpirvCross(const spirv_cross::Compiler& compiler);
- // TODO(cwallez@chromium.org): The code is only stored for deduplication. We could maybe
- // store a cryptographic hash of the code instead?
- std::vector<uint32_t> mCode;
+ std::vector<uint32_t> mSpirv;
ModuleBindingInfo mBindingInfo;
std::bitset<kMaxVertexAttributes> mUsedVertexAttributes;
diff --git a/src/dawn_native/d3d12/ShaderModuleD3D12.cpp b/src/dawn_native/d3d12/ShaderModuleD3D12.cpp
index d9289ca..e006d6f 100644
--- a/src/dawn_native/d3d12/ShaderModuleD3D12.cpp
+++ b/src/dawn_native/d3d12/ShaderModuleD3D12.cpp
@@ -28,7 +28,7 @@
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
const ShaderModuleDescriptor* descriptor) {
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
- DAWN_TRY(module->Initialize(descriptor));
+ DAWN_TRY(module->Initialize());
return module.Detach();
}
@@ -36,8 +36,9 @@
: ShaderModuleBase(device, descriptor) {
}
- MaybeError ShaderModule::Initialize(const ShaderModuleDescriptor* descriptor) {
- mSpirv.assign(descriptor->code, descriptor->code + descriptor->codeSize);
+ MaybeError ShaderModule::Initialize() {
+ const std::vector<uint32_t>& spirv = GetSpirv();
+
if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
shaderc_spvc::CompileOptions options = GetCompileOptions();
@@ -52,7 +53,7 @@
options.SetHLSLPointSizeCompat(true);
DAWN_TRY(CheckSpvcSuccess(
- mSpvcContext.InitializeForHlsl(descriptor->code, descriptor->codeSize, options),
+ mSpvcContext.InitializeForHlsl(spirv.data(), spirv.size(), options),
"Unable to initialize instance of spvc"));
spirv_cross::Compiler* compiler;
@@ -60,14 +61,17 @@
"Unable to get cross compiler"));
DAWN_TRY(ExtractSpirvInfo(*compiler));
} else {
- spirv_cross::CompilerHLSL compiler(descriptor->code, descriptor->codeSize);
+ spirv_cross::CompilerHLSL compiler(spirv);
DAWN_TRY(ExtractSpirvInfo(compiler));
}
return {};
}
ResultOrError<std::string> ShaderModule::GetHLSLSource(PipelineLayout* layout) {
- std::unique_ptr<spirv_cross::CompilerHLSL> compiler_impl;
+ ASSERT(!IsError());
+ const std::vector<uint32_t>& spirv = GetSpirv();
+
+ std::unique_ptr<spirv_cross::CompilerHLSL> compilerImpl;
spirv_cross::CompilerHLSL* compiler = nullptr;
if (!GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
// If these options are changed, the values in DawnSPIRVCrossHLSLFastFuzzer.cpp need to
@@ -87,8 +91,8 @@
options_hlsl.point_coord_compat = true;
options_hlsl.point_size_compat = true;
- compiler_impl = std::make_unique<spirv_cross::CompilerHLSL>(mSpirv);
- compiler = compiler_impl.get();
+ compilerImpl = std::make_unique<spirv_cross::CompilerHLSL>(spirv);
+ compiler = compilerImpl.get();
compiler->set_common_options(options_glsl);
compiler->set_hlsl_options(options_hlsl);
}
diff --git a/src/dawn_native/d3d12/ShaderModuleD3D12.h b/src/dawn_native/d3d12/ShaderModuleD3D12.h
index 289c2db..e34d881 100644
--- a/src/dawn_native/d3d12/ShaderModuleD3D12.h
+++ b/src/dawn_native/d3d12/ShaderModuleD3D12.h
@@ -32,9 +32,7 @@
private:
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
~ShaderModule() override = default;
- MaybeError Initialize(const ShaderModuleDescriptor* descriptor);
-
- std::vector<uint32_t> mSpirv;
+ MaybeError Initialize();
};
}} // namespace dawn_native::d3d12
diff --git a/src/dawn_native/metal/ShaderModuleMTL.h b/src/dawn_native/metal/ShaderModuleMTL.h
index 53e9f7d..d4d41ab 100644
--- a/src/dawn_native/metal/ShaderModuleMTL.h
+++ b/src/dawn_native/metal/ShaderModuleMTL.h
@@ -51,14 +51,9 @@
private:
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
~ShaderModule() override = default;
- MaybeError Initialize(const ShaderModuleDescriptor* descriptor);
+ MaybeError Initialize();
shaderc_spvc::CompileOptions GetMSLCompileOptions();
-
- // Calling compile on CompilerMSL somehow changes internal state that makes subsequent
- // compiles return invalid MSL. We keep the spirv around and recreate the compiler everytime
- // we need to use it.
- std::vector<uint32_t> mSpirv;
};
}} // namespace dawn_native::metal
diff --git a/src/dawn_native/metal/ShaderModuleMTL.mm b/src/dawn_native/metal/ShaderModuleMTL.mm
index a06adcc..d0a8bfc 100644
--- a/src/dawn_native/metal/ShaderModuleMTL.mm
+++ b/src/dawn_native/metal/ShaderModuleMTL.mm
@@ -58,7 +58,7 @@
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
const ShaderModuleDescriptor* descriptor) {
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
- DAWN_TRY(module->Initialize(descriptor));
+ DAWN_TRY(module->Initialize());
return module.Detach();
}
@@ -66,21 +66,22 @@
: ShaderModuleBase(device, descriptor) {
}
- MaybeError ShaderModule::Initialize(const ShaderModuleDescriptor* descriptor) {
- mSpirv.assign(descriptor->code, descriptor->code + descriptor->codeSize);
+ MaybeError ShaderModule::Initialize() {
+ const std::vector<uint32_t>& spirv = GetSpirv();
+
if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
shaderc_spvc::CompileOptions options = GetMSLCompileOptions();
- DAWN_TRY(CheckSpvcSuccess(
- mSpvcContext.InitializeForMsl(descriptor->code, descriptor->codeSize, options),
- "Unable to initialize instance of spvc"));
+ DAWN_TRY(
+ CheckSpvcSuccess(mSpvcContext.InitializeForMsl(spirv.data(), spirv.size(), options),
+ "Unable to initialize instance of spvc"));
spirv_cross::CompilerMSL* compiler;
DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
"Unable to get cross compiler"));
DAWN_TRY(ExtractSpirvInfo(*compiler));
} else {
- spirv_cross::CompilerMSL compiler(mSpirv);
+ spirv_cross::CompilerMSL compiler(spirv);
DAWN_TRY(ExtractSpirvInfo(compiler));
}
return {};
@@ -92,13 +93,15 @@
ShaderModule::MetalFunctionData* out) {
ASSERT(!IsError());
ASSERT(out);
- std::unique_ptr<spirv_cross::CompilerMSL> compiler_impl;
+ const std::vector<uint32_t>& spirv = GetSpirv();
+
+ std::unique_ptr<spirv_cross::CompilerMSL> compilerImpl;
spirv_cross::CompilerMSL* compiler;
if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
// Initializing the compiler is needed every call, because this method uses reflection
// to mutate the compiler's IR.
DAWN_TRY(CheckSpvcSuccess(
- mSpvcContext.InitializeForMsl(mSpirv.data(), mSpirv.size(), GetMSLCompileOptions()),
+ mSpvcContext.InitializeForMsl(spirv.data(), spirv.size(), GetMSLCompileOptions()),
"Unable to initialize instance of spvc"));
DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
"Unable to get cross compiler"));
@@ -118,8 +121,8 @@
// the shader storage buffer lengths.
options_msl.buffer_size_buffer_index = kBufferLengthBufferSlot;
- compiler_impl = std::make_unique<spirv_cross::CompilerMSL>(mSpirv);
- compiler = compiler_impl.get();
+ compilerImpl = std::make_unique<spirv_cross::CompilerMSL>(spirv);
+ compiler = compilerImpl.get();
compiler->set_msl_options(options_msl);
}
diff --git a/src/dawn_native/null/DeviceNull.cpp b/src/dawn_native/null/DeviceNull.cpp
index 79da48c..701e720 100644
--- a/src/dawn_native/null/DeviceNull.cpp
+++ b/src/dawn_native/null/DeviceNull.cpp
@@ -125,14 +125,14 @@
}
ResultOrError<ShaderModuleBase*> Device::CreateShaderModuleImpl(
const ShaderModuleDescriptor* descriptor) {
- auto module = new ShaderModule(this, descriptor);
+ Ref<ShaderModule> module = AcquireRef(new ShaderModule(this, descriptor));
if (IsToggleEnabled(Toggle::UseSpvc)) {
shaderc_spvc::CompileOptions options;
options.SetValidate(IsValidationEnabled());
shaderc_spvc::Context* context = module->GetContext();
- shaderc_spvc_status status =
- context->InitializeForGlsl(descriptor->code, descriptor->codeSize, options);
+ shaderc_spvc_status status = context->InitializeForGlsl(
+ module->GetSpirv().data(), module->GetSpirv().size(), options);
if (status != shaderc_spvc_status_success) {
return DAWN_VALIDATION_ERROR("Unable to initialize instance of spvc");
}
@@ -144,10 +144,10 @@
}
DAWN_TRY(module->ExtractSpirvInfo(*compiler));
} else {
- spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
+ spirv_cross::Compiler compiler(module->GetSpirv());
DAWN_TRY(module->ExtractSpirvInfo(compiler));
}
- return module;
+ return module.Detach();
}
ResultOrError<SwapChainBase*> Device::CreateSwapChainImpl(
const SwapChainDescriptor* descriptor) {
diff --git a/src/dawn_native/opengl/ShaderModuleGL.cpp b/src/dawn_native/opengl/ShaderModuleGL.cpp
index 86398c9..8979716 100644
--- a/src/dawn_native/opengl/ShaderModuleGL.cpp
+++ b/src/dawn_native/opengl/ShaderModuleGL.cpp
@@ -51,7 +51,7 @@
ResultOrError<ShaderModule*> ShaderModule::Create(Device* device,
const ShaderModuleDescriptor* descriptor) {
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
- DAWN_TRY(module->Initialize(descriptor));
+ DAWN_TRY(module->Initialize());
return module.Detach();
}
@@ -67,10 +67,11 @@
: ShaderModuleBase(device, descriptor) {
}
- MaybeError ShaderModule::Initialize(const ShaderModuleDescriptor* descriptor) {
- std::unique_ptr<spirv_cross::CompilerGLSL> compiler_impl;
- spirv_cross::CompilerGLSL* compiler;
+ MaybeError ShaderModule::Initialize() {
+ const std::vector<uint32_t>& spirv = GetSpirv();
+ std::unique_ptr<spirv_cross::CompilerGLSL> compilerImpl;
+ spirv_cross::CompilerGLSL* compiler;
if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
// If these options are changed, the values in DawnSPIRVCrossGLSLFastFuzzer.cpp need to
// be updated.
@@ -90,7 +91,7 @@
options.SetGLSLLanguageVersion(440);
#endif
DAWN_TRY(CheckSpvcSuccess(
- mSpvcContext.InitializeForGlsl(descriptor->code, descriptor->codeSize, options),
+ mSpvcContext.InitializeForGlsl(spirv.data(), spirv.size(), options),
"Unable to initialize instance of spvc"));
DAWN_TRY(CheckSpvcSuccess(mSpvcContext.GetCompiler(reinterpret_cast<void**>(&compiler)),
"Unable to get cross compiler"));
@@ -108,15 +109,14 @@
// TODO(cwallez@chromium.org): discover the backing context version and use that.
#if defined(DAWN_PLATFORM_APPLE)
- options.version = 410;
+ options.version = 410;
#else
- options.version = 440;
+ options.version = 440;
#endif
- compiler_impl =
- std::make_unique<spirv_cross::CompilerGLSL>(descriptor->code, descriptor->codeSize);
- compiler = compiler_impl.get();
- compiler->set_common_options(options);
+ compilerImpl = std::make_unique<spirv_cross::CompilerGLSL>(spirv);
+ compiler = compilerImpl.get();
+ compiler->set_common_options(options);
}
DAWN_TRY(ExtractSpirvInfo(*compiler));
diff --git a/src/dawn_native/opengl/ShaderModuleGL.h b/src/dawn_native/opengl/ShaderModuleGL.h
index 849f2da..9e2b5c9 100644
--- a/src/dawn_native/opengl/ShaderModuleGL.h
+++ b/src/dawn_native/opengl/ShaderModuleGL.h
@@ -51,7 +51,7 @@
private:
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
~ShaderModule() override = default;
- MaybeError Initialize(const ShaderModuleDescriptor* descriptor);
+ MaybeError Initialize();
CombinedSamplerInfo mCombinedInfo;
std::string mGlslSource;
diff --git a/src/dawn_native/vulkan/ShaderModuleVk.cpp b/src/dawn_native/vulkan/ShaderModuleVk.cpp
index 8cc8265..36f9db8 100644
--- a/src/dawn_native/vulkan/ShaderModuleVk.cpp
+++ b/src/dawn_native/vulkan/ShaderModuleVk.cpp
@@ -28,7 +28,7 @@
Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
if (!module)
return DAWN_VALIDATION_ERROR("Unable to create ShaderModule");
- DAWN_TRY(module->Initialize(descriptor));
+ DAWN_TRY(module->Initialize());
return module.Detach();
}
@@ -36,14 +36,16 @@
: ShaderModuleBase(device, descriptor) {
}
- MaybeError ShaderModule::Initialize(const ShaderModuleDescriptor* descriptor) {
+ MaybeError ShaderModule::Initialize() {
+ const std::vector<uint32_t>& spirv = GetSpirv();
+
// Use SPIRV-Cross to extract info from the SPIRV even if Vulkan consumes SPIRV. We want to
// have a translation step eventually anyway.
if (GetDevice()->IsToggleEnabled(Toggle::UseSpvc)) {
shaderc_spvc::CompileOptions options = GetCompileOptions();
DAWN_TRY(CheckSpvcSuccess(
- mSpvcContext.InitializeForVulkan(descriptor->code, descriptor->codeSize, options),
+ mSpvcContext.InitializeForVulkan(spirv.data(), spirv.size(), options),
"Unable to initialize instance of spvc"));
spirv_cross::Compiler* compiler;
@@ -51,7 +53,7 @@
"Unable to get cross compiler"));
DAWN_TRY(ExtractSpirvInfo(*compiler));
} else {
- spirv_cross::Compiler compiler(descriptor->code, descriptor->codeSize);
+ spirv_cross::Compiler compiler(spirv);
DAWN_TRY(ExtractSpirvInfo(compiler));
}
@@ -69,8 +71,8 @@
createInfo.codeSize = vulkanSource.size() * sizeof(uint32_t);
createInfo.pCode = vulkanSource.data();
} else {
- createInfo.codeSize = descriptor->codeSize * sizeof(uint32_t);
- createInfo.pCode = descriptor->code;
+ createInfo.codeSize = spirv.size() * sizeof(uint32_t);
+ createInfo.pCode = spirv.data();
}
Device* device = ToBackend(GetDevice());
diff --git a/src/dawn_native/vulkan/ShaderModuleVk.h b/src/dawn_native/vulkan/ShaderModuleVk.h
index 962ccf8..720cc5e 100644
--- a/src/dawn_native/vulkan/ShaderModuleVk.h
+++ b/src/dawn_native/vulkan/ShaderModuleVk.h
@@ -34,7 +34,7 @@
private:
ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor);
~ShaderModule() override;
- MaybeError Initialize(const ShaderModuleDescriptor* descriptor);
+ MaybeError Initialize();
VkShaderModule mHandle = VK_NULL_HANDLE;
};