blob: 6a37e4ffdcac675ea6fb269d69d951a99f181bb3 [file] [log] [blame]
{
"_comment": [
"Copyright 2017 The Dawn Authors",
"",
"Licensed under the Apache License, Version 2.0 (the \"License\");",
"you may not use this file except in compliance with the License.",
"You may obtain a copy of the License at",
"",
" http://www.apache.org/licenses/LICENSE-2.0",
"",
"Unless required by applicable law or agreed to in writing, software",
"distributed under the License is distributed on an \"AS IS\" BASIS,",
"WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.",
"See the License for the specific language governing permissions and",
"limitations under the License."
],
"bool": {
"category": "native"
},
"bind group": {
"category": "object"
},
"bind group builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "bind group"
},
{
"name": "set layout",
"args": [
{"name": "layout", "type": "bind group layout"}
]
},
{
"name": "set usage",
"args": [
{"name": "usage", "type": "bind group usage"}
]
},
{
"name": "set buffer views",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "buffer views", "type": "buffer view", "annotation": "const*", "length": "count"}
]
},
{
"name": "set samplers",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "samplers", "type": "sampler", "annotation": "const*", "length": "count"}
]
},
{
"name": "set texture views",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "texture views", "type": "texture view", "annotation": "const*", "length": "count"}
]
}
],
"TODO": [
"When resource are added, add methods for setting the content of the bind group"
]
},
"bind group usage": {
"category": "enum",
"values": [
{"value": 0, "name": "frozen"},
{"value": 1, "name": "dynamic"}
]
},
"bind group layout": {
"category": "object"
},
"bind group binding": {
"category": "structure",
"extensible": false,
"members": [
{"name": "binding", "type": "uint32_t"},
{"name": "visibility", "type": "shader stage bit"},
{"name": "type", "type": "binding type"}
]
},
"bind group layout descriptor": {
"category": "structure",
"extensible": true,
"members": [
{"name": "num bindings", "type": "uint32_t"},
{"name": "bindings", "type": "bind group binding", "annotation": "const*", "length": "num bindings"}
]
},
"binding type": {
"category": "enum",
"values": [
{"value": 0, "name": "uniform buffer"},
{"value": 1, "name": "sampler"},
{"value": 2, "name": "sampled texture"},
{"value": 3, "name": "storage buffer"}
]
},
"blend factor": {
"category": "enum",
"values": [
{"value": 0, "name": "zero"},
{"value": 1, "name": "one"},
{"value": 2, "name": "src color"},
{"value": 3, "name": "one minus src color"},
{"value": 4, "name": "src alpha"},
{"value": 5, "name": "one minus src alpha"},
{"value": 6, "name": "dst color"},
{"value": 7, "name": "one minus dst color"},
{"value": 8, "name": "dst alpha"},
{"value": 9, "name": "one minus dst alpha"},
{"value": 10, "name": "src alpha saturated"},
{"value": 11, "name": "blend color"},
{"value": 12, "name": "one minus blend color"}
]
},
"blend operation": {
"category": "enum",
"values": [
{"value": 0, "name": "add"},
{"value": 1, "name": "subtract"},
{"value": 2, "name": "reverse subtract"},
{"value": 3, "name": "min"},
{"value": 4, "name": "max"}
]
},
"blend state": {
"category": "object"
},
"blend state builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "blend state"
},
{
"name": "set blend enabled",
"args": [
{"name": "blend enabled", "type": "bool"}
]
},
{
"name": "set alpha blend",
"args": [
{"name": "blend operation", "type": "blend operation"},
{"name": "src factor", "type": "blend factor"},
{"name": "dst factor", "type": "blend factor"}
]
},
{
"name": "set color blend",
"args": [
{"name": "blend operation", "type": "blend operation"},
{"name": "src factor", "type": "blend factor"},
{"name": "dst factor", "type": "blend factor"}
]
},
{
"name": "set color write mask",
"args": [
{"name": "color write mask", "type": "color write mask"}
]
}
]
},
"builder error status": {
"category": "enum",
"values": [
{"value": 0, "name": "success"},
{"value": 1, "name": "error", "TODO": "cwallez@chromium.org: recoverable errors like GPU OOM"},
{"value": 2, "name": "unknown"},
{"value": 3, "name": "context lost"}
]
},
"builder error callback": {
"category": "natively defined"
},
"buffer": {
"category": "object",
"methods": [
{
"name": "create buffer view builder",
"returns": "buffer view builder"
},
{
"name": "set sub data",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "data", "type": "uint8_t", "annotation": "const*", "length": "count"}
]
},
{
"_comment": "Contrary to set sub data, this is in char size",
"name": "map read async",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "size", "type": "uint32_t"},
{"name": "callback", "type": "buffer map read callback"},
{"name": "userdata", "type": "callback userdata"}
]
},
{
"_comment": "Contrary to set sub data, this is in char size",
"name": "map write async",
"args": [
{"name": "start", "type": "uint32_t"},
{"name": "size", "type": "uint32_t"},
{"name": "callback", "type": "buffer map write callback"},
{"name": "userdata", "type": "callback userdata"}
]
},
{
"name": "unmap"
}
]
},
"buffer builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "buffer"
},
{
"name": "set allowed usage",
"args": [
{"name": "usage", "type": "buffer usage bit"}
]
},
{
"name": "set size",
"args": [
{"name": "size", "type": "uint32_t"}
]
}
]
},
"buffer map read callback": {
"category": "natively defined"
},
"buffer map write callback": {
"category": "natively defined"
},
"buffer map async status": {
"category": "enum",
"values": [
{"value": 0, "name": "success"},
{"value": 1, "name": "error"},
{"value": 2, "name": "unknown"},
{"value": 3, "name": "context lost"}
]
},
"buffer usage bit": {
"category": "bitmask",
"values": [
{"value": 0, "name": "none"},
{"value": 1, "name": "map read"},
{"value": 2, "name": "map write"},
{"value": 4, "name": "transfer src"},
{"value": 8, "name": "transfer dst"},
{"value": 16, "name": "index"},
{"value": 32, "name": "vertex"},
{"value": 64, "name": "uniform"},
{"value": 128, "name": "storage"}
]
},
"buffer view": {
"category": "object"
},
"buffer view builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "buffer view"
},
{
"name": "set extent",
"args": [
{"name": "offset", "type": "uint32_t"},
{"name": "size", "type": "uint32_t"}
]
}
]
},
"callback userdata": {
"category": "natively defined"
},
"char": {
"category": "native"
},
"color write mask": {
"category": "bitmask",
"values": [
{"value": 0, "name": "none"},
{"value": 1, "name": "red"},
{"value": 2, "name": "green"},
{"value": 4, "name": "blue"},
{"value": 8, "name": "alpha"},
{"value": 15, "name": "all"}
]
},
"command buffer": {
"category": "object"
},
"command buffer builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "command buffer"
},
{
"name": "begin compute pass"
},
{
"name": "begin render pass",
"args": [
{"name": "info", "type": "render pass descriptor"}
]
},
{
"name": "copy buffer to buffer",
"args": [
{"name": "source", "type": "buffer"},
{"name": "source offset", "type": "uint32_t"},
{"name": "destination", "type": "buffer"},
{"name": "destination offset", "type": "uint32_t"},
{"name": "size", "type": "uint32_t"}
],
"TODO": [
"Restrictions on the alignment of the copy? Cf Metal on OSX"
]
},
{
"name": "copy buffer to texture",
"args": [
{"name": "buffer", "type": "buffer"},
{"name": "buffer offset", "type": "uint32_t"},
{"name": "row pitch", "type": "uint32_t"},
{"name": "texture", "type": "texture"},
{"name": "x", "type": "uint32_t"},
{"name": "y", "type": "uint32_t"},
{"name": "z", "type": "uint32_t"},
{"name": "width", "type": "uint32_t"},
{"name": "height", "type": "uint32_t"},
{"name": "depth", "type": "uint32_t"},
{"name": "level", "type": "uint32_t"}
],
"TODO": [
"Make pretty with Offset and Extents structures",
"Allow choosing the aspect (depth vs. stencil)?",
"Add these arguments too",
{"name": "image height", "type": "uint32_t"}
]
},
{
"name": "copy texture to buffer",
"args": [
{"name": "texture", "type": "texture"},
{"name": "x", "type": "uint32_t"},
{"name": "y", "type": "uint32_t"},
{"name": "z", "type": "uint32_t"},
{"name": "width", "type": "uint32_t"},
{"name": "height", "type": "uint32_t"},
{"name": "depth", "type": "uint32_t"},
{"name": "level", "type": "uint32_t"},
{"name": "buffer", "type": "buffer"},
{"name": "buffer offset", "type": "uint32_t"},
{"name": "row pitch", "type": "uint32_t"}
],
"TODO": [
"Make pretty with Offset and Extents structures",
"Allow choosing the aspect (depth vs. stencil)?",
"Add these arguments too",
{"name": "image height", "type": "uint32_t"}
]
},
{
"name": "dispatch",
"args": [
{"name": "x", "type": "uint32_t"},
{"name": "y", "type": "uint32_t"},
{"name": "z", "type": "uint32_t"}
]
},
{
"name": "draw arrays",
"args": [
{"name": "vertex count", "type": "uint32_t"},
{"name": "instance count", "type": "uint32_t"},
{"name": "first vertex", "type": "uint32_t"},
{"name": "first instance", "type": "uint32_t"}
]
},
{
"name": "draw elements",
"args": [
{"name": "index count", "type": "uint32_t"},
{"name": "instance count", "type": "uint32_t"},
{"name": "first index", "type": "uint32_t"},
{"name": "first instance", "type": "uint32_t"}
]
},
{
"name": "end compute pass"
},
{
"name": "end render pass"
},
{
"name": "set stencil reference",
"args": [
{"name": "reference", "type": "uint32_t"}
]
},
{
"name": "set blend color",
"args": [
{"name": "r", "type": "float"},
{"name": "g", "type": "float"},
{"name": "b", "type": "float"},
{"name": "a", "type": "float"}
]
},
{
"name": "set bind group",
"args": [
{"name": "group index", "type": "uint32_t"},
{"name": "group", "type": "bind group"}
]
},
{
"name": "set index buffer",
"args": [
{"name": "buffer", "type": "buffer"},
{"name": "offset", "type": "uint32_t"}
]
},
{
"name": "set push constants",
"TODO": [
"data should be void*",
"TODO Vulkan has an additional stage mask"
],
"args": [
{"name": "stages", "type": "shader stage bit"},
{"name": "offset", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "data", "type": "uint32_t", "annotation": "const*", "length": "count"}
]
},
{
"name": "set compute pipeline",
"args": [
{"name": "pipeline", "type": "compute pipeline"}
]
},
{
"name": "set render pipeline",
"args": [
{"name": "pipeline", "type": "render pipeline"}
]
},
{
"name": "set scissor rect",
"args": [
{"name": "x", "type": "uint32_t"},
{"name": "y", "type": "uint32_t"},
{"name": "width", "type": "uint32_t"},
{"name": "height", "type": "uint32_t"}
]
},
{
"name": "set vertex buffers",
"args": [
{"name": "start slot", "type": "uint32_t"},
{"name": "count", "type": "uint32_t"},
{"name": "buffers", "type": "buffer", "annotation": "const*", "length": "count"},
{"name": "offsets", "type": "uint32_t", "annotation": "const*", "length": "count"}
]
}
]
},
"compare function": {
"category": "enum",
"values": [
{"value": 0, "name": "never"},
{"value": 1, "name": "less"},
{"value": 2, "name": "less equal"},
{"value": 3, "name": "greater"},
{"value": 4, "name": "greater equal"},
{"value": 5, "name": "equal"},
{"value": 6, "name": "not equal"},
{"value": 7, "name": "always"}
]
},
"compute pipeline": {
"category": "object"
},
"compute pipeline builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "compute pipeline"
},
{
"name": "set layout",
"args": [
{"name": "layout", "type": "pipeline layout"}
]
},
{
"name": "set stage",
"args": [
{"name": "stage", "type": "shader stage"},
{"name": "module", "type": "shader module"},
{"name": "entry point", "type": "char", "annotation": "const*", "length": "strlen"}
]
}
]
},
"device": {
"category": "object",
"methods": [
{
"name": "create bind group builder",
"returns": "bind group builder"
},
{
"name": "create bind group layout",
"returns": "bind group layout",
"args": [
{"name": "descriptor", "type": "bind group layout descriptor", "annotation": "const*"}
]
},
{
"name": "create blend state builder",
"returns": "blend state builder"
},
{
"name": "create buffer builder",
"returns": "buffer builder"
},
{
"name": "create command buffer builder",
"returns": "command buffer builder"
},
{
"name": "create depth stencil state builder",
"returns": "depth stencil state builder"
},
{
"name": "create render pass descriptor builder",
"returns": "render pass descriptor builder"
},
{
"name": "create input state builder",
"returns": "input state builder"
},
{
"name": "create compute pipeline builder",
"returns": "compute pipeline builder"
},
{
"name": "create render pipeline builder",
"returns": "render pipeline builder"
},
{
"name": "create pipeline layout",
"returns": "pipeline layout",
"args": [
{"name": "descriptor", "type": "pipeline layout descriptor", "annotation": "const*"}
]
},
{
"name": "create queue",
"returns": "queue"
},
{
"name": "create sampler",
"returns": "sampler",
"args": [
{"name": "descriptor", "type": "sampler descriptor", "annotation": "const*"}
]
},
{
"name": "create shader module builder",
"returns": "shader module builder"
},
{
"name": "create swap chain builder",
"returns": "swap chain builder"
},
{
"name": "create texture builder",
"returns": "texture builder"
},
{
"name": "tick"
},
{
"name": "set error callback",
"args": [
{"name": "callback", "type": "device error callback"},
{"name": "userdata", "type": "callback userdata"}
]
}
]
},
"depth stencil state": {
"category": "object"
},
"depth stencil state builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "depth stencil state"
},
{
"name": "set depth compare function",
"args": [
{"name": "depth compare function", "type": "compare function"}
]
},
{
"name": "set depth write enabled",
"args" : [
{"name": "enabled", "type": "bool"}
]
},
{
"name": "set stencil function",
"args": [
{"name": "face", "type": "face"},
{"name": "stencil compare function", "type": "compare function"},
{"name": "stencil failure operation", "type": "stencil operation"},
{"name": "depth failure operation", "type": "stencil operation"},
{"name": "stencil pass operation", "type": "stencil operation"}
]
},
{
"name": "set stencil mask",
"args": [
{"name": "readMask", "type": "uint32_t"},
{"name": "writeMask", "type": "uint32_t"}
]
}
]
},
"device error callback": {
"category": "natively defined"
},
"face": {
"category": "bitmask",
"values": [
{"value": 0, "name": "none"},
{"value": 1, "name": "back"},
{"value": 2, "name": "front"},
{"value": 3, "name": "both"}
]
},
"filter mode": {
"category": "enum",
"values": [
{"value": 0, "name":"nearest"},
{"value": 1, "name":"linear"}
]
},
"address mode": {
"category": "enum",
"values": [
{"value": 0, "name":"repeat"},
{"value": 1, "name":"mirrored repeat"},
{"value": 2, "name":"clamp to edge"}
]
},
"float": {
"category": "native"
},
"index format": {
"category": "enum",
"values": [
{"value": 0, "name": "uint16"},
{"value": 1, "name": "uint32"}
]
},
"input state": {
"category": "object"
},
"input state builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "input state"
},
{
"name": "set attribute",
"args": [
{"name": "shader location", "type": "uint32_t"},
{"name": "binding slot", "type": "uint32_t"},
{"name": "format", "type": "vertex format"},
{"name": "offset", "type": "uint32_t"}
]
},
{
"name": "set input",
"args": [
{"name": "binding slot", "type": "uint32_t"},
{"name": "stride", "type": "uint32_t"},
{"name": "step mode", "type": "input step mode"}
]
}
]
},
"input step mode": {
"category": "enum",
"values": [
{"value": 0, "name": "vertex"},
{"value": 1, "name": "instance"}
]
},
"load op": {
"category": "enum",
"values": [
{"value": 0, "name": "clear"},
{"value": 1, "name": "load"}
]
},
"pipeline layout": {
"category": "object"
},
"pipeline layout descriptor": {
"category": "structure",
"extensible": true,
"members": [
{"name": "num bind group layouts", "type": "uint32_t"},
{"name": "bind group layouts", "type": "bind group layout", "annotation": "const*", "length": "num bind group layouts"}
]
},
"primitive topology": {
"category": "enum",
"values": [
{"value": 0, "name": "point list"},
{"value": 1, "name": "line list"},
{"value": 2, "name": "line strip"},
{"value": 3, "name": "triangle list"},
{"value": 4, "name": "triangle strip"}
]
},
"queue": {
"category": "object",
"methods": [
{
"name": "submit",
"args": [
{"name": "num commands", "type": "uint32_t"},
{"name": "commands", "type": "command buffer", "annotation": "const*", "length": "num commands"}
]
}
]
},
"render pass descriptor builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "render pass descriptor"
},
{
"name": "set color attachment",
"args": [
{"name": "attachment slot", "type": "uint32_t"},
{"name": "texture view", "type": "texture view"},
{"name": "load op", "type": "load op"}
]
},
{
"name": "set color attachment clear color",
"TODO": "determine where to put these methods (probably BeginRenderPass?)",
"args": [
{"name": "attachment slot", "type": "uint32_t"},
{"name": "clear r", "type": "float"},
{"name": "clear g", "type": "float"},
{"name": "clear b", "type": "float"},
{"name": "clear a", "type": "float"}
]
},
{
"name": "set depth stencil attachment",
"args": [
{"name": "texture view", "type": "texture view"},
{"name": "depth load op", "type": "load op"},
{"name": "stencil load op", "type": "load op"}
]
},
{
"name": "set depth stencil attachment clear value",
"TODO": "determine where to put these methods (probably BeginRenderPass?)",
"args": [
{"name": "clear depth", "type": "float"},
{"name": "clear stencil", "type": "uint32_t"}
]
}
]
},
"render pass descriptor": {
"category": "object"
},
"render pipeline": {
"category": "object"
},
"render pipeline builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "render pipeline"
},
{
"name": "set color attachment format",
"TODO": "Also need sample count",
"args": [
{"name": "attachment slot", "type": "uint32_t"},
{"name": "format", "type": "texture format"}
]
},
{
"name": "set depth stencil attachment format",
"TODO": "Also need sample count",
"args": [
{"name": "format", "type": "texture format"}
]
},
{
"name": "set color attachment blend state",
"args": [
{"name": "attachment slot", "type": "uint32_t"},
{"name": "blend state", "type": "blend state"}
]
},
{
"name": "set depth stencil state",
"args": [
{"name": "depth stencil state", "type": "depth stencil state"}
]
},
{
"name": "set index format",
"args": [
{"name": "format", "type": "index format"}
]
},
{
"name": "set input state",
"args": [
{"name": "input", "type": "input state"}
]
},
{
"name": "set layout",
"args": [
{"name": "layout", "type": "pipeline layout"}
]
},
{
"name": "set primitive topology",
"args": [
{"name": "primitive topology", "type": "primitive topology"}
]
},
{
"name": "set stage",
"args": [
{"name": "stage", "type": "shader stage"},
{"name": "module", "type": "shader module"},
{"name": "entry point", "type": "char", "annotation": "const*", "length": "strlen"}
]
}
]
},
"sampler": {
"category": "object"
},
"sampler descriptor": {
"category": "structure",
"extensible": true,
"members": [
{"name": "mag filter", "type": "filter mode"},
{"name": "min filter", "type": "filter mode"},
{"name": "mipmap filter", "type": "filter mode"},
{"name": "address mode u", "type": "address mode"},
{"name": "address mode v", "type": "address mode"},
{"name": "address mode w", "type": "address mode"}
]
},
"shader module": {
"category": "object"
},
"shader module builder": {
"category": "object",
"methods": [
{
"name": "get result",
"returns": "shader module"
},
{
"name": "set source",
"args": [
{"name": "code size", "type": "uint32_t"},
{"name": "code", "type": "uint32_t", "annotation": "const*", "length": "code size"}
]
}
]
},
"shader stage": {
"category": "enum",
"values": [
{"value": 0, "name": "vertex"},
{"value": 1, "name": "fragment"},
{"value": 2, "name": "compute"}
]
},
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