| // Copyright 2022 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef INCLUDE_WEBGPU_WEBGPU_GLFW_H_ | |
| #define INCLUDE_WEBGPU_WEBGPU_GLFW_H_ | |
| #ifdef __cplusplus | |
| #include <memory> | |
| #include "webgpu/webgpu_cpp.h" | |
| #else | |
| #include "webgpu/webgpu.h" | |
| #endif | |
| #if defined(WGPU_GLFW_SHARED_LIBRARY) | |
| #if defined(_WIN32) | |
| #if defined(WGPU_GLFW_IMPLEMENTATION) | |
| #define WGPU_GLFW_EXPORT __declspec(dllexport) | |
| #else | |
| #define WGPU_GLFW_EXPORT __declspec(dllimport) | |
| #endif | |
| #else // defined(_WIN32) | |
| #if defined(WGPU_GLFW_IMPLEMENTATION) | |
| #define WGPU_GLFW_EXPORT __attribute__((visibility("default"))) | |
| #else | |
| #define WGPU_GLFW_EXPORT | |
| #endif | |
| #endif // defined(_WIN32) | |
| #else // defined(WGPU_GLFW_SHARED_LIBRARY) | |
| #define WGPU_GLFW_EXPORT | |
| #endif // defined(WGPU_GLFW_SHARED_LIBRARY) | |
| struct GLFWwindow; | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| WGPU_GLFW_EXPORT WGPUSurface wgpuGlfwCreateSurfaceForWindow(const WGPUInstance instance, | |
| struct GLFWwindow* window); | |
| #ifdef __cplusplus | |
| } | |
| namespace wgpu::glfw { | |
| // Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and | |
| // calls `instance.CreateSurface` with the correct descriptor for this window. | |
| // Returns a null wgpu::Surface on failure. | |
| WGPU_GLFW_EXPORT wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance, | |
| GLFWwindow* window); | |
| // Use for testing only. Does everything that CreateSurfaceForWindow does except the call to | |
| // CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to | |
| // avoid using the global proc table. | |
| // NOLINTNEXTLINE(build/include_what_you_use) | |
| WGPU_GLFW_EXPORT std::unique_ptr<wgpu::ChainedStruct, void (*)(wgpu::ChainedStruct*)> | |
| SetupWindowAndGetSurfaceDescriptor(GLFWwindow* window); | |
| } // namespace wgpu::glfw | |
| #endif | |
| #endif // INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |