commit | 21df17e9a8d5f473cafffffcdb1db0b777bf2b78 | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Mon Jun 03 13:35:58 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 03 13:35:58 2024 +0000 |
tree | ddcaba8cd359ccf988efa3cc0e93d34c314f9e6f | |
parent | 77edf7d509eb7a9083b34e38c09081c05d190368 [diff] |
Add initial version of the Kotlin JNI conversion Bug: 307286150 Change-Id: Ifffca0b584b64cd428ba372194d45700c6c22cb3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190623 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.