Revert "Create VulkanImageWrappingTests for dma-buf images"
This reverts commit 0bbfec1f7f5e0dd92c17e2f8055d16a41fef7558.
Reason for revert: Makes the roll into Chromium fail with the following:
[314/21578] CXX obj/third_party/dawn/dawn_white_box_tests_sources/VulkanImageWrappingTestsDmaBuf.o
FAILED: obj/third_party/dawn/dawn_white_box_tests_sources/VulkanImageWrappingTestsDmaBuf.o
../../build/toolchain/clang_code_coverage_wrapper.py --target-os=chromeos --files-to-instrument=../....(too long)
../../third_party/dawn/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp:28:10: fatal error: 'drm/drm_fourcc.h' file not found
#include <drm/drm_fourcc.h>
^~~~~~~~~~~~~~~~~~
1 error generated.
Original change's description:
> Create VulkanImageWrappingTests for dma-buf images
>
> This CL branches the existing VulkanImageWrappingTests to separate
> tests for OpaqueFD-backed amd DmaBuf-backed external images. On
> Chrome OS of Dawn, we no longer interop using opaque FDs, so these
> tests were failing in the end2end test suite.
>
> The new VulkanImageWrappingTestsDmaBuf tests are essentially 1:1
> mappings of their counterparts in the Opaque FD version. The only
> difference is that we allocate memory directly on the device using
> GBM instead of creating a VkImage (which will likely call some GBM
> methods under the hood) and then extracting the FD using a Vulkan
> extension. We then communicate this to Dawn via the DmaBuf
> ExternalImageDescriptor.
>
> Also, this fixes VulkanImageWrappingUsageTests::LargeImage on AMD
> devices (assuming the extension is implemented) as we can now
> specify DRM modifiers.
>
> Bug: chromium:996470
> Change-Id: I2b3c57d7f5ff14131d415e99a09d32d2f16b3e54
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15800
> Commit-Queue: Brian Ho <hob@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
TBR=cwallez@chromium.org,enga@chromium.org,hob@chromium.org
Change-Id: Idb45586c608ce20432142834a4f14d42c76d3b3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:996470
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/16001
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/BUILD.gn b/BUILD.gn
index e2fa87e..7bf9726 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -1005,10 +1005,8 @@
if (dawn_enable_vulkan) {
deps += [ "third_party:vulkan_headers" ]
- if (is_chromeos) {
- sources += [ "src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp" ]
- } else if (is_linux) {
- sources += [ "src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp" ]
+ if (is_linux) {
+ sources += [ "src/tests/white_box/VulkanImageWrappingTests.cpp" ]
}
if (dawn_enable_error_injection) {
@@ -1064,10 +1062,6 @@
if (dawn_enable_opengl) {
deps += [ ":dawn_glfw" ]
}
-
- if (is_chromeos) {
- libs += [ "gbm" ]
- }
}
test("dawn_perf_tests") {
diff --git a/src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp b/src/tests/white_box/VulkanImageWrappingTests.cpp
similarity index 100%
rename from src/tests/white_box/VulkanImageWrappingTestsOpaqueFD.cpp
rename to src/tests/white_box/VulkanImageWrappingTests.cpp
diff --git a/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp b/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp
deleted file mode 100644
index ca995ae..0000000
--- a/src/tests/white_box/VulkanImageWrappingTestsDmaBuf.cpp
+++ /dev/null
@@ -1,857 +0,0 @@
-// Copyright 2020 The Dawn Authors
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "tests/DawnTest.h"
-
-#include "common/Math.h"
-#include "common/vulkan_platform.h"
-#include "dawn_native/VulkanBackend.h"
-#include "dawn_native/vulkan/AdapterVk.h"
-#include "dawn_native/vulkan/DeviceVk.h"
-#include "dawn_native/vulkan/FencedDeleter.h"
-#include "dawn_native/vulkan/ResourceMemoryAllocatorVk.h"
-#include "dawn_native/vulkan/TextureVk.h"
-#include "utils/SystemUtils.h"
-#include "utils/WGPUHelpers.h"
-
-#include <drm/drm_fourcc.h>
-#include <fcntl.h>
-#include <gbm.h>
-
-namespace dawn_native { namespace vulkan {
-
- namespace {
-
- class VulkanImageWrappingTestBase : public DawnTest {
- public:
- void TestSetUp() override {
- DAWN_SKIP_TEST_IF(UsesWire());
-
- gbmDevice = CreateGbmDevice();
- deviceVk = reinterpret_cast<dawn_native::vulkan::Device*>(device.Get());
-
- defaultGbmBo = CreateGbmBo(1, 1, true /* linear */);
- defaultStride = gbm_bo_get_stride_for_plane(defaultGbmBo, 0);
- defaultModifier = gbm_bo_get_modifier(defaultGbmBo);
- defaultFd = gbm_bo_get_fd(defaultGbmBo);
-
- defaultDescriptor.dimension = wgpu::TextureDimension::e2D;
- defaultDescriptor.format = wgpu::TextureFormat::RGBA8Unorm;
- defaultDescriptor.size = {1, 1, 1};
- defaultDescriptor.sampleCount = 1;
- defaultDescriptor.arrayLayerCount = 1;
- defaultDescriptor.mipLevelCount = 1;
- defaultDescriptor.usage = wgpu::TextureUsage::OutputAttachment |
- wgpu::TextureUsage::CopySrc | wgpu::TextureUsage::CopyDst;
- }
-
- void TearDown() override {
- if (UsesWire())
- return;
-
- gbm_bo_destroy(defaultGbmBo);
- gbm_device_destroy(gbmDevice);
- }
-
- gbm_device* CreateGbmDevice() {
- // Render nodes [1] are the primary interface for communicating with the GPU on
- // devices that support DRM. The actual filename of the render node is
- // implementation-specific, so we must scan through all possible filenames to find
- // one that we can use [2].
- //
- // [1] https://dri.freedesktop.org/docs/drm/gpu/drm-uapi.html#render-nodes
- // [2]
- // https://cs.chromium.org/chromium/src/ui/ozone/platform/wayland/gpu/drm_render_node_path_finder.cc
- const uint32_t kRenderNodeStart = 128;
- const uint32_t kRenderNodeEnd = kRenderNodeStart + 16;
- const std::string kRenderNodeTemplate = "/dev/dri/renderD";
-
- int renderNodeFd = -1;
- for (uint32_t i = kRenderNodeStart; i < kRenderNodeEnd; i++) {
- std::string renderNode = kRenderNodeTemplate + std::to_string(i);
- renderNodeFd = open(renderNode.c_str(), O_RDWR);
- if (renderNodeFd >= 0)
- break;
- }
- EXPECT_GE(renderNodeFd, 0) << "Failed to get file descriptor for render node";
-
- gbm_device* gbmDevice = gbm_create_device(renderNodeFd);
- EXPECT_NE(gbmDevice, nullptr) << "Failed to create GBM device";
- return gbmDevice;
- }
-
- gbm_bo* CreateGbmBo(uint32_t width, uint32_t height, bool linear) {
- uint32_t flags = GBM_BO_USE_RENDERING;
- if (linear)
- flags |= GBM_BO_USE_LINEAR;
- gbm_bo* gbmBo = gbm_bo_create(gbmDevice, width, height, GBM_FORMAT_XBGR8888, flags);
- EXPECT_NE(gbmBo, nullptr) << "Failed to create GBM buffer object";
- return gbmBo;
- }
-
- wgpu::Texture WrapVulkanImage(wgpu::Device device,
- const wgpu::TextureDescriptor* textureDescriptor,
- int memoryFd,
- uint32_t stride,
- uint64_t drmModifier,
- std::vector<int> waitFDs,
- bool isCleared = true,
- bool expectValid = true) {
- dawn_native::vulkan::ExternalImageDescriptorDmaBuf descriptor;
- descriptor.cTextureDescriptor =
- reinterpret_cast<const WGPUTextureDescriptor*>(textureDescriptor);
- descriptor.isCleared = isCleared;
- descriptor.stride = stride;
- descriptor.drmModifier = drmModifier;
- descriptor.memoryFD = memoryFd;
- descriptor.waitFDs = waitFDs;
-
- WGPUTexture texture =
- dawn_native::vulkan::WrapVulkanImage(device.Get(), &descriptor);
-
- if (expectValid) {
- EXPECT_NE(texture, nullptr) << "Failed to wrap image, are external memory / "
- "semaphore extensions supported?";
- } else {
- EXPECT_EQ(texture, nullptr);
- }
-
- return wgpu::Texture::Acquire(texture);
- }
-
- // Exports the signal from a wrapped texture and ignores it
- // We have to export the signal before destroying the wrapped texture else it's an
- // assertion failure
- void IgnoreSignalSemaphore(wgpu::Device device, wgpu::Texture wrappedTexture) {
- int fd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(device.Get(),
- wrappedTexture.Get());
- ASSERT_NE(fd, -1);
- close(fd);
- }
-
- protected:
- dawn_native::vulkan::Device* deviceVk;
- gbm_device* gbmDevice;
- wgpu::TextureDescriptor defaultDescriptor;
- gbm_bo* defaultGbmBo;
- int defaultFd;
- uint32_t defaultStride;
- uint64_t defaultModifier;
- };
-
- } // anonymous namespace
-
- using VulkanImageWrappingValidationTests = VulkanImageWrappingTestBase;
-
- // Test no error occurs if the import is valid
- TEST_P(VulkanImageWrappingValidationTests, SuccessfulImport) {
- wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, true);
- EXPECT_NE(texture.Get(), nullptr);
- IgnoreSignalSemaphore(device, texture);
- }
-
- // Test an error occurs if the texture descriptor is missing
- TEST_P(VulkanImageWrappingValidationTests, MissingTextureDescriptor) {
- ASSERT_DEVICE_ERROR(wgpu::Texture texture =
- WrapVulkanImage(device, nullptr, defaultFd, defaultStride,
- defaultModifier, {}, true, false));
- EXPECT_EQ(texture.Get(), nullptr);
- close(defaultFd);
- }
-
- // Test an error occurs if the texture descriptor is invalid
- TEST_P(VulkanImageWrappingValidationTests, InvalidTextureDescriptor) {
- wgpu::ChainedStruct chainedDescriptor;
- defaultDescriptor.nextInChain = &chainedDescriptor;
-
- ASSERT_DEVICE_ERROR(wgpu::Texture texture =
- WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, false));
- EXPECT_EQ(texture.Get(), nullptr);
- close(defaultFd);
- }
-
- // Test an error occurs if the descriptor dimension isn't 2D
- TEST_P(VulkanImageWrappingValidationTests, InvalidTextureDimension) {
- defaultDescriptor.dimension = wgpu::TextureDimension::e1D;
-
- ASSERT_DEVICE_ERROR(wgpu::Texture texture =
- WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, false));
- EXPECT_EQ(texture.Get(), nullptr);
- close(defaultFd);
- }
-
- // Test an error occurs if the descriptor mip level count isn't 1
- TEST_P(VulkanImageWrappingValidationTests, InvalidMipLevelCount) {
- defaultDescriptor.mipLevelCount = 2;
-
- ASSERT_DEVICE_ERROR(wgpu::Texture texture =
- WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, false));
- EXPECT_EQ(texture.Get(), nullptr);
- close(defaultFd);
- }
-
- // Test an error occurs if the descriptor array layer count isn't 1
- TEST_P(VulkanImageWrappingValidationTests, InvalidArrayLayerCount) {
- defaultDescriptor.arrayLayerCount = 2;
-
- ASSERT_DEVICE_ERROR(wgpu::Texture texture =
- WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, false));
- EXPECT_EQ(texture.Get(), nullptr);
- close(defaultFd);
- }
-
- // Test an error occurs if the descriptor sample count isn't 1
- TEST_P(VulkanImageWrappingValidationTests, InvalidSampleCount) {
- defaultDescriptor.sampleCount = 4;
-
- ASSERT_DEVICE_ERROR(wgpu::Texture texture =
- WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, false));
- EXPECT_EQ(texture.Get(), nullptr);
- close(defaultFd);
- }
-
- // Test an error occurs if we try to export the signal semaphore twice
- TEST_P(VulkanImageWrappingValidationTests, DoubleSignalSemaphoreExport) {
- wgpu::Texture texture = WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {}, true, true);
- ASSERT_NE(texture.Get(), nullptr);
- IgnoreSignalSemaphore(device, texture);
- ASSERT_DEVICE_ERROR(int fd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- device.Get(), texture.Get()));
- ASSERT_EQ(fd, -1);
- }
-
- // Test an error occurs if we try to export the signal semaphore from a normal texture
- TEST_P(VulkanImageWrappingValidationTests, NormalTextureSignalSemaphoreExport) {
- close(defaultFd);
-
- wgpu::Texture texture = device.CreateTexture(&defaultDescriptor);
- ASSERT_NE(texture.Get(), nullptr);
- ASSERT_DEVICE_ERROR(int fd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- device.Get(), texture.Get()));
- ASSERT_EQ(fd, -1);
- }
-
- // Test an error occurs if we try to export the signal semaphore from a destroyed texture
- TEST_P(VulkanImageWrappingValidationTests, DestroyedTextureSignalSemaphoreExport) {
- close(defaultFd);
-
- wgpu::Texture texture = device.CreateTexture(&defaultDescriptor);
- ASSERT_NE(texture.Get(), nullptr);
- texture.Destroy();
- ASSERT_DEVICE_ERROR(int fd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- device.Get(), texture.Get()));
- ASSERT_EQ(fd, -1);
- }
-
- // Fixture to test using external memory textures through different usages.
- // These tests are skipped if the harness is using the wire.
- class VulkanImageWrappingUsageTests : public VulkanImageWrappingTestBase {
- public:
- void TestSetUp() override {
- VulkanImageWrappingTestBase::TestSetUp();
- if (UsesWire()) {
- return;
- }
-
- // Create another device based on the original
- backendAdapter =
- reinterpret_cast<dawn_native::vulkan::Adapter*>(deviceVk->GetAdapter());
- deviceDescriptor.forceEnabledToggles = GetParam().forceEnabledWorkarounds;
- deviceDescriptor.forceDisabledToggles = GetParam().forceDisabledWorkarounds;
-
- secondDeviceVk = reinterpret_cast<dawn_native::vulkan::Device*>(
- backendAdapter->CreateDevice(&deviceDescriptor));
- secondDevice = wgpu::Device::Acquire(reinterpret_cast<WGPUDevice>(secondDeviceVk));
- }
-
- protected:
- dawn_native::vulkan::Adapter* backendAdapter;
- dawn_native::DeviceDescriptor deviceDescriptor;
-
- wgpu::Device secondDevice;
- dawn_native::vulkan::Device* secondDeviceVk;
-
- // Clear a texture on a given device
- void ClearImage(wgpu::Device device, wgpu::Texture wrappedTexture, wgpu::Color clearColor) {
- wgpu::TextureView wrappedView = wrappedTexture.CreateView();
-
- // Submit a clear operation
- utils::ComboRenderPassDescriptor renderPassDescriptor({wrappedView}, {});
- renderPassDescriptor.cColorAttachments[0].clearColor = clearColor;
- renderPassDescriptor.cColorAttachments[0].loadOp = wgpu::LoadOp::Clear;
-
- wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
- wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderPassDescriptor);
- pass.EndPass();
-
- wgpu::CommandBuffer commands = encoder.Finish();
-
- wgpu::Queue queue = device.CreateQueue();
- queue.Submit(1, &commands);
- }
-
- // Submits a 1x1x1 copy from source to destination
- void SimpleCopyTextureToTexture(wgpu::Device device,
- wgpu::Queue queue,
- wgpu::Texture source,
- wgpu::Texture destination) {
- wgpu::TextureCopyView copySrc;
- copySrc.texture = source;
- copySrc.mipLevel = 0;
- copySrc.arrayLayer = 0;
- copySrc.origin = {0, 0, 0};
-
- wgpu::TextureCopyView copyDst;
- copyDst.texture = destination;
- copyDst.mipLevel = 0;
- copyDst.arrayLayer = 0;
- copyDst.origin = {0, 0, 0};
-
- wgpu::Extent3D copySize = {1, 1, 1};
-
- wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
- encoder.CopyTextureToTexture(©Src, ©Dst, ©Size);
- wgpu::CommandBuffer commands = encoder.Finish();
-
- queue.Submit(1, &commands);
- }
- };
-
- // Clear an image in |secondDevice|
- // Verify clear color is visible in |device|
- TEST_P(VulkanImageWrappingUsageTests, ClearImageAcrossDevices) {
- // Import the image on |secondDevice|
- wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |secondDevice|
- ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
-
- // Import the image to |device|, making sure we wait on signalFd
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture nextWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Verify |device| sees the changes from |secondDevice|
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0);
-
- IgnoreSignalSemaphore(device, nextWrappedTexture);
- }
-
- // Import texture to |device| and |secondDevice|
- // Clear image in |secondDevice|
- // Verify clear color is visible in |device|
- // Verify the very first import into |device| also sees the change, since it should
- // alias the same memory
- TEST_P(VulkanImageWrappingUsageTests, ClearImageAcrossDevicesAliased) {
- // Import the image on |device|
- wgpu::Texture wrappedTextureAlias = WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Import the image on |secondDevice|
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, nextFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |secondDevice|
- ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
-
- // Import the image to |device|, making sure we wait on signalFd
- nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture nextWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Verify |device| sees the changes from |secondDevice| (waits)
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0);
-
- // Verify aliased texture sees changes from |secondDevice| (without waiting!)
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), wrappedTextureAlias, 0, 0);
-
- IgnoreSignalSemaphore(device, nextWrappedTexture);
- IgnoreSignalSemaphore(device, wrappedTextureAlias);
- }
-
- // Clear an image in |secondDevice|
- // Verify clear color is not visible in |device| if we import the texture as not cleared
- TEST_P(VulkanImageWrappingUsageTests, UnclearedTextureIsCleared) {
- // Import the image on |secondDevice|
- wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |secondDevice|
- ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
-
- // Import the image to |device|, making sure we wait on signalFd
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture nextWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd}, false);
-
- // Verify |device| doesn't see the changes from |secondDevice|
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(0, 0, 0, 0), nextWrappedTexture, 0, 0);
-
- IgnoreSignalSemaphore(device, nextWrappedTexture);
- }
-
- // Import a texture into |secondDevice|
- // Clear the texture on |secondDevice|
- // Issue a copy of the imported texture inside |device| to |copyDstTexture|
- // Verify the clear color from |secondDevice| is visible in |copyDstTexture|
- TEST_P(VulkanImageWrappingUsageTests, CopyTextureToTextureSrcSync) {
- // Import the image on |secondDevice|
- wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |secondDevice|
- ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
-
- // Import the image to |device|, making sure we wait on |signalFd|
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture deviceWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Create a second texture on |device|
- wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor);
-
- // Copy |deviceWrappedTexture| into |copyDstTexture|
- SimpleCopyTextureToTexture(device, queue, deviceWrappedTexture, copyDstTexture);
-
- // Verify |copyDstTexture| sees changes from |secondDevice|
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), copyDstTexture, 0, 0);
-
- IgnoreSignalSemaphore(device, deviceWrappedTexture);
- }
-
- // Import a texture into |device|
- // Clear texture with color A on |device|
- // Import same texture into |secondDevice|, waiting on the copy signal
- // Clear the new texture with color B on |secondDevice|
- // Copy color B using Texture to Texture copy on |secondDevice|
- // Import texture back into |device|, waiting on color B signal
- // Verify texture contains color B
- // If texture destination isn't synchronized, |secondDevice| could copy color B
- // into the texture first, then |device| writes color A
- TEST_P(VulkanImageWrappingUsageTests, CopyTextureToTextureDstSync) {
- // Import the image on |device|
- wgpu::Texture wrappedTexture = WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |device|
- ClearImage(device, wrappedTexture, {5 / 255.0f, 6 / 255.0f, 7 / 255.0f, 8 / 255.0f});
-
- int signalFd =
- dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(device.Get(), wrappedTexture.Get());
-
- // Import the image to |secondDevice|, making sure we wait on |signalFd|
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture secondDeviceWrappedTexture = WrapVulkanImage(
- secondDevice, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Create a texture with color B on |secondDevice|
- wgpu::Texture copySrcTexture = secondDevice.CreateTexture(&defaultDescriptor);
- ClearImage(secondDevice, copySrcTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- // Copy color B on |secondDevice|
- wgpu::Queue secondDeviceQueue = secondDevice.CreateQueue();
- SimpleCopyTextureToTexture(secondDevice, secondDeviceQueue, copySrcTexture,
- secondDeviceWrappedTexture);
-
- // Re-import back into |device|, waiting on |secondDevice|'s signal
- signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- secondDevice.Get(), secondDeviceWrappedTexture.Get());
- nextFd = gbm_bo_get_fd(defaultGbmBo);
-
- wgpu::Texture nextWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Verify |nextWrappedTexture| contains the color from our copy
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0);
-
- IgnoreSignalSemaphore(device, nextWrappedTexture);
- }
-
- // Import a texture from |secondDevice|
- // Clear the texture on |secondDevice|
- // Issue a copy of the imported texture inside |device| to |copyDstBuffer|
- // Verify the clear color from |secondDevice| is visible in |copyDstBuffer|
- TEST_P(VulkanImageWrappingUsageTests, CopyTextureToBufferSrcSync) {
- // Import the image on |secondDevice|
- wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |secondDevice|
- ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
-
- // Import the image to |device|, making sure we wait on |signalFd|
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture deviceWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Create a destination buffer on |device|
- wgpu::BufferDescriptor bufferDesc;
- bufferDesc.size = 4;
- bufferDesc.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::CopySrc;
- wgpu::Buffer copyDstBuffer = device.CreateBuffer(&bufferDesc);
-
- // Copy |deviceWrappedTexture| into |copyDstBuffer|
- wgpu::TextureCopyView copySrc;
- copySrc.texture = deviceWrappedTexture;
- copySrc.mipLevel = 0;
- copySrc.arrayLayer = 0;
- copySrc.origin = {0, 0, 0};
-
- wgpu::BufferCopyView copyDst;
- copyDst.buffer = copyDstBuffer;
- copyDst.offset = 0;
- copyDst.rowPitch = 256;
- copyDst.imageHeight = 0;
-
- wgpu::Extent3D copySize = {1, 1, 1};
-
- wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
- encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size);
- wgpu::CommandBuffer commands = encoder.Finish();
- queue.Submit(1, &commands);
-
- // Verify |copyDstBuffer| sees changes from |secondDevice|
- uint32_t expected = 1;
- EXPECT_BUFFER_U32_EQ(expected, copyDstBuffer, 0);
-
- IgnoreSignalSemaphore(device, deviceWrappedTexture);
- }
-
- // Import a texture into |device|
- // Clear texture with color A on |device|
- // Import same texture into |secondDevice|, waiting on the copy signal
- // Copy color B using Buffer to Texture copy on |secondDevice|
- // Import texture back into |device|, waiting on color B signal
- // Verify texture contains color B
- // If texture destination isn't synchronized, |secondDevice| could copy color B
- // into the texture first, then |device| writes color A
- TEST_P(VulkanImageWrappingUsageTests, CopyBufferToTextureDstSync) {
- // Import the image on |device|
- wgpu::Texture wrappedTexture = WrapVulkanImage(device, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |device|
- ClearImage(device, wrappedTexture, {5 / 255.0f, 6 / 255.0f, 7 / 255.0f, 8 / 255.0f});
-
- int signalFd =
- dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(device.Get(), wrappedTexture.Get());
-
- // Import the image to |secondDevice|, making sure we wait on |signalFd|
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture secondDeviceWrappedTexture = WrapVulkanImage(
- secondDevice, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Copy color B on |secondDevice|
- wgpu::Queue secondDeviceQueue = secondDevice.CreateQueue();
-
- // Create a buffer on |secondDevice|
- wgpu::Buffer copySrcBuffer =
- utils::CreateBufferFromData(secondDevice, wgpu::BufferUsage::CopySrc, {0x04030201});
-
- // Copy |copySrcBuffer| into |secondDeviceWrappedTexture|
- wgpu::BufferCopyView copySrc;
- copySrc.buffer = copySrcBuffer;
- copySrc.offset = 0;
- copySrc.rowPitch = 256;
- copySrc.imageHeight = 0;
-
- wgpu::TextureCopyView copyDst;
- copyDst.texture = secondDeviceWrappedTexture;
- copyDst.mipLevel = 0;
- copyDst.arrayLayer = 0;
- copyDst.origin = {0, 0, 0};
-
- wgpu::Extent3D copySize = {1, 1, 1};
-
- wgpu::CommandEncoder encoder = secondDevice.CreateCommandEncoder();
- encoder.CopyBufferToTexture(©Src, ©Dst, ©Size);
- wgpu::CommandBuffer commands = encoder.Finish();
- secondDeviceQueue.Submit(1, &commands);
-
- // Re-import back into |device|, waiting on |secondDevice|'s signal
- signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- secondDevice.Get(), secondDeviceWrappedTexture.Get());
- nextFd = gbm_bo_get_fd(defaultGbmBo);
-
- wgpu::Texture nextWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Verify |nextWrappedTexture| contains the color from our copy
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), nextWrappedTexture, 0, 0);
-
- IgnoreSignalSemaphore(device, nextWrappedTexture);
- }
-
- // Import a texture from |secondDevice|
- // Clear the texture on |secondDevice|
- // Issue a copy of the imported texture inside |device| to |copyDstTexture|
- // Issue second copy to |secondCopyDstTexture|
- // Verify the clear color from |secondDevice| is visible in both copies
- TEST_P(VulkanImageWrappingUsageTests, DoubleTextureUsage) {
- // Import the image on |secondDevice|
- wgpu::Texture wrappedTexture = WrapVulkanImage(secondDevice, &defaultDescriptor, defaultFd,
- defaultStride, defaultModifier, {});
-
- // Clear |wrappedTexture| on |secondDevice|
- ClearImage(secondDevice, wrappedTexture, {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
-
- // Import the image to |device|, making sure we wait on |signalFd|
- int nextFd = gbm_bo_get_fd(defaultGbmBo);
- wgpu::Texture deviceWrappedTexture = WrapVulkanImage(
- device, &defaultDescriptor, nextFd, defaultStride, defaultModifier, {signalFd});
-
- // Create a second texture on |device|
- wgpu::Texture copyDstTexture = device.CreateTexture(&defaultDescriptor);
-
- // Create a third texture on |device|
- wgpu::Texture secondCopyDstTexture = device.CreateTexture(&defaultDescriptor);
-
- // Copy |deviceWrappedTexture| into |copyDstTexture|
- SimpleCopyTextureToTexture(device, queue, deviceWrappedTexture, copyDstTexture);
-
- // Copy |deviceWrappedTexture| into |secondCopyDstTexture|
- SimpleCopyTextureToTexture(device, queue, deviceWrappedTexture, secondCopyDstTexture);
-
- // Verify |copyDstTexture| sees changes from |secondDevice|
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), copyDstTexture, 0, 0);
-
- // Verify |secondCopyDstTexture| sees changes from |secondDevice|
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), secondCopyDstTexture, 0, 0);
-
- IgnoreSignalSemaphore(device, deviceWrappedTexture);
- }
-
- // Tex A on device 3 (external export)
- // Tex B on device 2 (external export)
- // Tex C on device 1 (external export)
- // Clear color for A on device 3
- // Copy A->B on device 3
- // Copy B->C on device 2 (wait on B from previous op)
- // Copy C->D on device 1 (wait on C from previous op)
- // Verify D has same color as A
- TEST_P(VulkanImageWrappingUsageTests, ChainTextureCopy) {
- // Close |defaultFd| since this test doesn't import it anywhere
- close(defaultFd);
-
- // device 1 = |device|
- // device 2 = |secondDevice|
- // Create device 3
- dawn_native::vulkan::Device* thirdDeviceVk = reinterpret_cast<dawn_native::vulkan::Device*>(
- backendAdapter->CreateDevice(&deviceDescriptor));
- wgpu::Device thirdDevice =
- wgpu::Device::Acquire(reinterpret_cast<WGPUDevice>(thirdDeviceVk));
-
- // Make queue for device 2 and 3
- wgpu::Queue secondDeviceQueue = secondDevice.CreateQueue();
- wgpu::Queue thirdDeviceQueue = thirdDevice.CreateQueue();
-
- // Create BOs for A, B, C
- gbm_bo* gbmBoA = CreateGbmBo(1, 1, true /* linear */);
- uint32_t fdA = gbm_bo_get_fd(gbmBoA);
- uint32_t strideA = gbm_bo_get_stride_for_plane(gbmBoA, 0);
- uint64_t modifierA = gbm_bo_get_modifier(gbmBoA);
-
- gbm_bo* gbmBoB = CreateGbmBo(1, 1, true /* linear */);
- uint32_t fdB = gbm_bo_get_fd(gbmBoB);
- uint32_t strideB = gbm_bo_get_stride_for_plane(gbmBoB, 0);
- uint64_t modifierB = gbm_bo_get_modifier(gbmBoB);
-
- gbm_bo* gbmBoC = CreateGbmBo(1, 1, true /* linear */);
- uint32_t fdC = gbm_bo_get_fd(gbmBoC);
- uint32_t strideC = gbm_bo_get_stride_for_plane(gbmBoC, 0);
- uint64_t modifierC = gbm_bo_get_modifier(gbmBoC);
-
- // Import TexA, TexB on device 3
- wgpu::Texture wrappedTexADevice3 =
- WrapVulkanImage(thirdDevice, &defaultDescriptor, fdA, strideA, modifierA, {});
-
- wgpu::Texture wrappedTexBDevice3 =
- WrapVulkanImage(thirdDevice, &defaultDescriptor, fdB, strideB, modifierB, {});
-
- // Clear TexA
- ClearImage(thirdDevice, wrappedTexADevice3,
- {1 / 255.0f, 2 / 255.0f, 3 / 255.0f, 4 / 255.0f});
-
- // Copy A->B
- SimpleCopyTextureToTexture(thirdDevice, thirdDeviceQueue, wrappedTexADevice3,
- wrappedTexBDevice3);
-
- int signalFdTexBDevice3 = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- thirdDevice.Get(), wrappedTexBDevice3.Get());
- IgnoreSignalSemaphore(thirdDevice, wrappedTexADevice3);
-
- // Import TexB, TexC on device 2
- fdB = gbm_bo_get_fd(gbmBoB);
- wgpu::Texture wrappedTexBDevice2 = WrapVulkanImage(
- secondDevice, &defaultDescriptor, fdB, strideB, modifierB, {signalFdTexBDevice3});
-
- wgpu::Texture wrappedTexCDevice2 =
- WrapVulkanImage(secondDevice, &defaultDescriptor, fdC, strideC, modifierC, {});
-
- // Copy B->C on device 2
- SimpleCopyTextureToTexture(secondDevice, secondDeviceQueue, wrappedTexBDevice2,
- wrappedTexCDevice2);
-
- int signalFdTexCDevice2 = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(
- secondDevice.Get(), wrappedTexCDevice2.Get());
- IgnoreSignalSemaphore(secondDevice, wrappedTexBDevice2);
-
- // Import TexC on device 1
- fdC = gbm_bo_get_fd(gbmBoC);
- wgpu::Texture wrappedTexCDevice1 = WrapVulkanImage(device, &defaultDescriptor, fdC, strideC,
- modifierC, {signalFdTexCDevice2});
-
- // Create TexD on device 1
- wgpu::Texture texD = device.CreateTexture(&defaultDescriptor);
-
- // Copy C->D on device 1
- SimpleCopyTextureToTexture(device, queue, wrappedTexCDevice1, texD);
-
- // Verify D matches clear color
- EXPECT_PIXEL_RGBA8_EQ(RGBA8(1, 2, 3, 4), texD, 0, 0);
-
- IgnoreSignalSemaphore(device, wrappedTexCDevice1);
- }
-
- // Tests a larger image is preserved when importing
- TEST_P(VulkanImageWrappingUsageTests, LargerImage) {
- close(defaultFd);
-
- wgpu::TextureDescriptor descriptor;
- descriptor.dimension = wgpu::TextureDimension::e2D;
- descriptor.size.width = 640;
- descriptor.size.height = 480;
- descriptor.size.depth = 1;
- descriptor.arrayLayerCount = 1;
- descriptor.sampleCount = 1;
- descriptor.format = wgpu::TextureFormat::BGRA8Unorm;
- descriptor.mipLevelCount = 1;
- descriptor.usage = wgpu::TextureUsage::CopyDst | wgpu::TextureUsage::CopySrc;
-
- // Fill memory with textures
- std::vector<wgpu::Texture> textures;
- for (int i = 0; i < 20; i++) {
- textures.push_back(device.CreateTexture(&descriptor));
- }
-
- wgpu::Queue secondDeviceQueue = secondDevice.CreateQueue();
-
- // Make an image on |secondDevice|
- gbm_bo* gbmBo = CreateGbmBo(640, 480, false /* linear */);
- uint32_t fd = gbm_bo_get_fd(gbmBo);
- uint32_t stride = gbm_bo_get_stride_for_plane(gbmBo, 0);
- uint64_t modifier = gbm_bo_get_modifier(gbmBo);
-
- // Import the image on |secondDevice|
- wgpu::Texture wrappedTexture =
- WrapVulkanImage(secondDevice, &descriptor, fd, stride, modifier, {});
-
- // Draw a non-trivial picture
- int width = 640, height = 480, pixelSize = 4;
- uint32_t rowPitch = Align(width * pixelSize, kTextureRowPitchAlignment);
- uint32_t size = rowPitch * (height - 1) + width * pixelSize;
- unsigned char data[size];
- for (int row = 0; row < height; row++) {
- for (int col = 0; col < width; col++) {
- float normRow = static_cast<float>(row) / height;
- float normCol = static_cast<float>(col) / width;
- float dist = sqrt(normRow * normRow + normCol * normCol) * 3;
- dist = dist - static_cast<int>(dist);
- data[4 * (row * width + col)] = static_cast<unsigned char>(dist * 255);
- data[4 * (row * width + col) + 1] = static_cast<unsigned char>(dist * 255);
- data[4 * (row * width + col) + 2] = static_cast<unsigned char>(dist * 255);
- data[4 * (row * width + col) + 3] = 255;
- }
- }
-
- // Write the picture
- {
- wgpu::Buffer copySrcBuffer =
- utils::CreateBufferFromData(secondDevice, data, size, wgpu::BufferUsage::CopySrc);
- wgpu::BufferCopyView copySrc =
- utils::CreateBufferCopyView(copySrcBuffer, 0, rowPitch, 0);
- wgpu::TextureCopyView copyDst =
- utils::CreateTextureCopyView(wrappedTexture, 0, 0, {0, 0, 0});
- wgpu::Extent3D copySize = {width, height, 1};
-
- wgpu::CommandEncoder encoder = secondDevice.CreateCommandEncoder();
- encoder.CopyBufferToTexture(©Src, ©Dst, ©Size);
- wgpu::CommandBuffer commands = encoder.Finish();
- secondDeviceQueue.Submit(1, &commands);
- }
-
- int signalFd = dawn_native::vulkan::ExportSignalSemaphoreOpaqueFD(secondDevice.Get(),
- wrappedTexture.Get());
- int nextFd = gbm_bo_get_fd(gbmBo);
-
- // Import the image on |device|
- wgpu::Texture nextWrappedTexture =
- WrapVulkanImage(device, &descriptor, nextFd, stride, modifier, {signalFd});
-
- // Copy the image into a buffer for comparison
- wgpu::BufferDescriptor copyDesc;
- copyDesc.size = size;
- copyDesc.usage = wgpu::BufferUsage::CopySrc | wgpu::BufferUsage::CopyDst;
- wgpu::Buffer copyDstBuffer = device.CreateBuffer(©Desc);
- {
- wgpu::TextureCopyView copySrc =
- utils::CreateTextureCopyView(nextWrappedTexture, 0, 0, {0, 0, 0});
- wgpu::BufferCopyView copyDst =
- utils::CreateBufferCopyView(copyDstBuffer, 0, rowPitch, 0);
-
- wgpu::Extent3D copySize = {width, height, 1};
-
- wgpu::CommandEncoder encoder = device.CreateCommandEncoder();
- encoder.CopyTextureToBuffer(©Src, ©Dst, ©Size);
- wgpu::CommandBuffer commands = encoder.Finish();
- queue.Submit(1, &commands);
- }
-
- // Check the image is not corrupted on |device|
- EXPECT_BUFFER_U32_RANGE_EQ(reinterpret_cast<uint32_t*>(data), copyDstBuffer, 0, size / 4);
-
- IgnoreSignalSemaphore(device, nextWrappedTexture);
- }
-
- DAWN_INSTANTIATE_TEST(VulkanImageWrappingValidationTests, VulkanBackend);
- DAWN_INSTANTIATE_TEST(VulkanImageWrappingUsageTests, VulkanBackend);
-
-}} // namespace dawn_native::vulkan