commit | 21f017834b15fec64ca9bc40feca64c37af32d0a | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Jun 09 13:51:12 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 09 13:51:12 2025 -0700 |
tree | f2c71078051c3a3746551045faf1aa6184f537c2 | |
parent | eaad2ef604dcdf4c1303e33a59fba74f87ea2e03 [diff] |
[spirv-reader][ir] Support `WorkgroupSize` annotation. Adds support for creating computer shader workgroup size information from a `WorkgroupSize` annotated variable. Bug: 42250952 Change-Id: I54d3112b658a4b9c62c3334bf8ced143aedb6482 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245995 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.