commit | 0cb3d480ff4ba36023a2cb0bcf5f409c98f92b45 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Mon Jun 28 09:39:08 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 28 09:39:08 2021 +0000 |
tree | 9ca8f4dbe9e1581582652a47928c135e5725f0da | |
parent | a0b31e04e80a8d28d72d2e6deab622603d68ced1 [diff] |
Enable testing of Metal with Tint MSL generator We are now passing all of Dawn's E2E tests with the Tint generator. Bug: dawn:571 Change-Id: Ie74a07bde805b8652ac23af2bda2fa11597d04ce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55980 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.