| // Copyright 2021 The Dawn & Tint Authors |
| // |
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| |
| #ifndef SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_BUILDER_TEST_H_ |
| #define SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_BUILDER_TEST_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <tuple> |
| #include <vector> |
| |
| #include "src/tint/lang/core/type/depth_texture.h" |
| #include "src/tint/lang/core/type/external_texture.h" |
| #include "src/tint/lang/core/type/multisampled_texture.h" |
| #include "src/tint/lang/core/type/sampled_texture.h" |
| #include "src/tint/lang/core/type/texture_dimension.h" |
| #include "src/tint/lang/wgsl/ast/call_statement.h" |
| #include "src/tint/lang/wgsl/ast/disable_validation_attribute.h" |
| #include "src/tint/lang/wgsl/ast/id_attribute.h" |
| #include "src/tint/lang/wgsl/ast/stage_attribute.h" |
| #include "src/tint/lang/wgsl/ast/workgroup_attribute.h" |
| #include "src/tint/lang/wgsl/inspector/entry_point.h" |
| #include "src/tint/lang/wgsl/inspector/inspector.h" |
| #include "src/tint/lang/wgsl/inspector/resource_binding.h" |
| #include "src/tint/lang/wgsl/program/program_builder.h" |
| #include "src/tint/lang/wgsl/sem/variable.h" |
| |
| namespace tint::inspector { |
| |
| /// Utility class for building programs in inspector tests |
| class InspectorBuilder : public ProgramBuilder { |
| public: |
| InspectorBuilder(); |
| ~InspectorBuilder(); |
| |
| /// Generates an empty function |
| /// @param name name of the function created |
| /// @param attributes the function attributes |
| void MakeEmptyBodyFunction(std::string name, VectorRef<const ast::Attribute*> attributes); |
| |
| /// Generates a function that calls other functions |
| /// @param caller name of the function created |
| /// @param callees names of the functions to be called |
| /// @param attributes the function attributes |
| void MakeCallerBodyFunction(std::string caller, |
| VectorRef<std::string> callees, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// InOutInfo is a tuple of name and location for a structure member |
| using InOutInfo = std::tuple<std::string, uint32_t>; |
| |
| /// Generates a struct that contains user-defined IO members |
| /// @param name the name of the generated struct |
| /// @param inout_vars tuples of {name, loc} that will be the struct members |
| /// @returns a structure object |
| const ast::Struct* MakeInOutStruct(std::string name, VectorRef<InOutInfo> inout_vars); |
| |
| // TODO(crbug.com/tint/697): Remove this. |
| /// Add In/Out variables to the global variables |
| /// @param inout_vars tuples of {in, out} that will be added as entries to the |
| /// global variables |
| void AddInOutVariables(VectorRef<std::tuple<std::string, std::string>> inout_vars); |
| |
| // TODO(crbug.com/tint/697): Remove this. |
| /// Generates a function that references in/out variables |
| /// @param name name of the function created |
| /// @param inout_vars tuples of {in, out} that will be converted into out = in |
| /// calls in the function body |
| /// @param attributes the function attributes |
| void MakeInOutVariableBodyFunction(std::string name, |
| VectorRef<std::tuple<std::string, std::string>> inout_vars, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| // TODO(crbug.com/tint/697): Remove this. |
| /// Generates a function that references in/out variables and calls another |
| /// function. |
| /// @param caller name of the function created |
| /// @param callee name of the function to be called |
| /// @param inout_vars tuples of {in, out} that will be converted into out = in |
| /// calls in the function body |
| /// @param attributes the function attributes |
| /// @returns a function object |
| const ast::Function* MakeInOutVariableCallerBodyFunction( |
| std::string caller, |
| std::string callee, |
| VectorRef<std::tuple<std::string, std::string>> inout_vars, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// Generates a function that references module-scoped, plain-typed constant |
| /// or variable. |
| /// @param func name of the function created |
| /// @param var name of the constant to be reference |
| /// @param type type of the const being referenced |
| /// @param attributes the function attributes |
| /// @returns a function object |
| const ast::Function* MakePlainGlobalReferenceBodyFunction( |
| std::string func, |
| std::string var, |
| ast::Type type, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// @param vec Vector of StageVariable to be searched |
| /// @param name Name to be searching for |
| /// @returns true if name is in vec, otherwise false |
| bool ContainsName(VectorRef<StageVariable> vec, const std::string& name); |
| |
| /// Builds a string for accessing a member in a generated struct |
| /// @param idx index of member |
| /// @param type type of member |
| /// @returns a string for the member |
| std::string StructMemberName(size_t idx, ast::Type type); |
| |
| /// Generates a struct type |
| /// @param name name for the type |
| /// @param member_types a vector of member types |
| /// @returns a struct type |
| const ast::Struct* MakeStructType(const std::string& name, VectorRef<ast::Type> member_types); |
| |
| /// Generates a struct type from a list of member nodes. |
| /// @param name name for the struct type |
| /// @param members a vector of members |
| /// @returns a struct type |
| const ast::Struct* MakeStructTypeFromMembers(const std::string& name, |
| VectorRef<const ast::StructMember*> members); |
| |
| /// Generates a struct member with a specified index and type. |
| /// @param index index of the field within the struct |
| /// @param type the type of the member field |
| /// @param attributes a list of attributes to apply to the member field |
| /// @returns a struct member |
| const ast::StructMember* MakeStructMember(size_t index, |
| ast::Type type, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// Generates types appropriate for using in an uniform buffer |
| /// @param name name for the type |
| /// @param member_types a vector of member types |
| /// @returns a struct type that has the layout for an uniform buffer. |
| const ast::Struct* MakeUniformBufferType(const std::string& name, |
| VectorRef<ast::Type> member_types); |
| |
| /// Generates types appropriate for using in a storage buffer |
| /// @param name name for the type |
| /// @param member_types a vector of member types |
| /// @returns a function that returns the created structure. |
| std::function<ast::Type()> MakeStorageBufferTypes(const std::string& name, |
| VectorRef<ast::Type> member_types); |
| |
| /// Adds an uniform buffer variable to the program |
| /// @param name the name of the variable |
| /// @param type the type to use |
| /// @param group the binding/group/ to use for the uniform buffer |
| /// @param binding the binding number to use for the uniform buffer |
| void AddUniformBuffer(const std::string& name, |
| ast::Type type, |
| uint32_t group, |
| uint32_t binding); |
| |
| /// Adds a workgroup storage variable to the program |
| /// @param name the name of the variable |
| /// @param type the type of the variable |
| void AddWorkgroupStorage(const std::string& name, ast::Type type); |
| |
| /// Adds a storage buffer variable to the program |
| /// @param name the name of the variable |
| /// @param type the type to use |
| /// @param access the storage buffer access control |
| /// @param group the binding/group to use for the storage buffer |
| /// @param binding the binding number to use for the storage buffer |
| void AddStorageBuffer(const std::string& name, |
| ast::Type type, |
| core::Access access, |
| uint32_t group, |
| uint32_t binding); |
| |
| /// MemberInfo is a tuple of member index and type. |
| using MemberInfo = std::tuple<size_t, ast::Type>; |
| |
| /// Generates a function that references a specific struct variable |
| /// @param func_name name of the function created |
| /// @param struct_name name of the struct variabler to be accessed |
| /// @param members list of members to access, by index and type |
| void MakeStructVariableReferenceBodyFunction(std::string func_name, |
| std::string struct_name, |
| VectorRef<MemberInfo> members); |
| |
| /// Adds a regular sampler variable to the program |
| /// @param name the name of the variable |
| /// @param group the binding/group to use for the storage buffer |
| /// @param binding the binding number to use for the storage buffer |
| void AddSampler(const std::string& name, uint32_t group, uint32_t binding); |
| |
| /// Adds a comparison sampler variable to the program |
| /// @param name the name of the variable |
| /// @param group the binding/group to use for the storage buffer |
| /// @param binding the binding number to use for the storage buffer |
| void AddComparisonSampler(const std::string& name, uint32_t group, uint32_t binding); |
| |
| /// Adds a sampler or texture variable to the program |
| /// @param name the name of the variable |
| /// @param type the type to use |
| /// @param group the binding/group to use for the resource |
| /// @param binding the binding number to use for the resource |
| void AddResource(const std::string& name, ast::Type type, uint32_t group, uint32_t binding); |
| |
| /// Add a module scope private variable to the progames |
| /// @param name the name of the variable |
| /// @param type the type to use |
| void AddGlobalVariable(const std::string& name, ast::Type type); |
| |
| /// Generates a function that references a specific sampler variable |
| /// @param func_name name of the function created |
| /// @param texture_name name of the texture to be sampled |
| /// @param sampler_name name of the sampler to use |
| /// @param coords_name name of the coords variable to use |
| /// @param base_type sampler base type |
| /// @param attributes the function attributes |
| /// @returns a function that references all of the values specified |
| const ast::Function* MakeSamplerReferenceBodyFunction( |
| const std::string& func_name, |
| const std::string& texture_name, |
| const std::string& sampler_name, |
| const std::string& coords_name, |
| ast::Type base_type, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// Generates a function that references a specific sampler variable |
| /// @param func_name name of the function created |
| /// @param texture_name name of the texture to be sampled |
| /// @param sampler_name name of the sampler to use |
| /// @param coords_name name of the coords variable to use |
| /// @param array_index name of the array index variable to use |
| /// @param base_type sampler base type |
| /// @param attributes the function attributes |
| /// @returns a function that references all of the values specified |
| const ast::Function* MakeSamplerReferenceBodyFunction( |
| const std::string& func_name, |
| const std::string& texture_name, |
| const std::string& sampler_name, |
| const std::string& coords_name, |
| const std::string& array_index, |
| ast::Type base_type, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// Generates a function that references a specific comparison sampler |
| /// variable. |
| /// @param func_name name of the function created |
| /// @param texture_name name of the depth texture to use |
| /// @param sampler_name name of the sampler to use |
| /// @param coords_name name of the coords variable to use |
| /// @param depth_name name of the depth reference to use |
| /// @param base_type sampler base type |
| /// @param attributes the function attributes |
| /// @returns a function that references all of the values specified |
| const ast::Function* MakeComparisonSamplerReferenceBodyFunction( |
| const std::string& func_name, |
| const std::string& texture_name, |
| const std::string& sampler_name, |
| const std::string& coords_name, |
| const std::string& depth_name, |
| ast::Type base_type, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// Gets an appropriate type for the data in a given texture type. |
| /// @param sampled_kind type of in the texture |
| /// @returns a pointer to a type appropriate for the coord param |
| ast::Type GetBaseType(ResourceBinding::SampledKind sampled_kind); |
| |
| /// Gets an appropriate type for the coords parameter depending the the |
| /// dimensionality of the texture being sampled. |
| /// @param dim dimensionality of the texture being sampled |
| /// @param scalar the scalar type |
| /// @returns a pointer to a type appropriate for the coord param |
| ast::Type GetCoordsType(core::type::TextureDimension dim, ast::Type scalar); |
| |
| /// Generates appropriate types for a StorageTexture |
| /// @param dim the texture dimension of the storage texture |
| /// @param format the texel format of the storage texture |
| /// @param access the storage texture access |
| /// @returns the storage texture type |
| ast::Type MakeStorageTextureTypes(core::type::TextureDimension dim, |
| core::TexelFormat format, |
| core::Access access); |
| |
| /// Adds a storage texture variable to the program |
| /// @param name the name of the variable |
| /// @param type the type to use |
| /// @param group the binding/group to use for the sampled texture |
| /// @param binding the binding57 number to use for the sampled texture |
| void AddStorageTexture(const std::string& name, |
| ast::Type type, |
| uint32_t group, |
| uint32_t binding); |
| |
| /// Generates a function that references a storage texture variable. |
| /// @param func_name name of the function created |
| /// @param st_name name of the storage texture to use |
| /// @param dim_type type expected by textureDimensons to return |
| /// @param attributes the function attributes |
| /// @returns a function that references all of the values specified |
| const ast::Function* MakeStorageTextureBodyFunction( |
| const std::string& func_name, |
| const std::string& st_name, |
| ast::Type dim_type, |
| VectorRef<const ast::Attribute*> attributes); |
| |
| /// Get a generator function that returns a type appropriate for a stage |
| /// variable with the given combination of component and composition type. |
| /// @param component component type of the stage variable |
| /// @param composition composition type of the stage variable |
| /// @returns a generator function for the stage variable's type. |
| std::function<ast::Type()> GetTypeFunction(ComponentType component, |
| CompositionType composition); |
| |
| /// Build the Program given all of the previous methods called and return an |
| /// Inspector for it. |
| /// Should only be called once per test. |
| /// @returns a reference to the Inspector for the built Program. |
| Inspector& Build(); |
| |
| protected: |
| /// Program built by this builder. |
| std::unique_ptr<Program> program_; |
| /// Inspector for |program_| |
| std::unique_ptr<Inspector> inspector_; |
| }; |
| |
| } // namespace tint::inspector |
| |
| #endif // SRC_TINT_LANG_WGSL_INSPECTOR_INSPECTOR_BUILDER_TEST_H_ |